예제 #1
0
        /// <summary>
        /// Adds the group to the diagram after validating it.
        /// </summary>
        /// <param name="group">A group instance.</param>
        public void AddGroup(GroupModel group)
        {
            if (group.Children.Length < 2)
            {
                throw new ArgumentException("Number of nodes must be >= 2");
            }

            var layers = group.Children.Select(n => n.Layer).Distinct();

            if (layers.Count() > 1)
            {
                throw new InvalidOperationException("Cannot group nodes with different layers");
            }

            if (layers.First() == RenderLayer.SVG)
            {
                throw new InvalidOperationException("SVG groups aren't implemented yet");
            }

            foreach (var child in group.Children)
            {
                if (child is GroupModel g)
                {
                    _groups.Remove(g);
                }
                else
                {
                    _nodes.Remove(child);
                }
            }

            _groups.Add(group);
            GroupAdded?.Invoke(group);
            Refresh();
        }
예제 #2
0
        /// <summary>
        /// Adds the group to the diagram after validating it.
        /// </summary>
        /// <param name="group">A group instance.</param>
        public void AddGroup(GroupModel group)
        {
            if (group.Children.Count > 0)
            {
                var layers = group.Children.Select(n => n.Layer).Distinct();
                if (layers.Count() > 1)
                {
                    throw new InvalidOperationException("Cannot group nodes with different layers");
                }

                if (layers.First() == RenderLayer.SVG)
                {
                    throw new InvalidOperationException("SVG groups aren't implemented yet");
                }
            }

            foreach (var child in group.Children)
            {
                if (child is NodeModel node && !Nodes.Contains(node))
                {
                    throw new Exception("One of the nodes isn't in the diagram. Make sure to add all the nodes before creating the group.");
                }
            }

            _groups.Add(group);
            GroupAdded?.Invoke(group);
            Refresh();
        }
예제 #3
0
        public Group Group(params NodeModel[] nodes)
        {
            if (nodes == null || nodes.Length == 0)
            {
                throw new ArgumentException($"Null or empty nodes array");
            }

            if (nodes.Select(n => n.Layer).Distinct().Count() > 1)
            {
                throw new InvalidOperationException("Cannot group nodes with different layers");
            }

            if (nodes.Any(n => n.Group != null))
            {
                throw new InvalidOperationException("Cannot group nodes that already belong to another group");
            }

            var group = new Group(nodes[0].Layer);

            foreach (var node in nodes)
            {
                node.Group = group;
                group.AddNode(node);
                node.Refresh();
            }

            _groups.Add(group);
            GroupAdded?.Invoke(group);
            return(group);
        }
예제 #4
0
파일: Indigo.cs 프로젝트: rwg0/indigo_ascom
        private Group GetOrAddGroup(string name)
        {
            Group group = null;

            if (!groups.TryGetValue(name, out group))
            {
                group = new Group(name, this);
                groups.Add(group.Name, group);
                GroupAdded?.Invoke(group);
            }
            return(group);
        }
예제 #5
0
        public void addMovementSequence(String groupName, MovementSequenceInfo info)
        {
            MovementSequenceGroup group = currentSequenceSet.getGroup(groupName);

            if (group == null)
            {
                group = new MovementSequenceGroup(groupName);
                currentSequenceSet.addGroup(group);
                if (GroupAdded != null)
                {
                    GroupAdded.Invoke(this, group);
                }
            }
            group.addSequence(info);
            if (SequenceAdded != null)
            {
                SequenceAdded.Invoke(this, group, info);
            }
        }
예제 #6
0
        private ButtonGridGroup findGroup(String group)
        {
            ButtonGridGroup addGroup = null;

            foreach (ButtonGridGroup groupIter in groups)
            {
                if (groupIter.Name == group)
                {
                    addGroup = groupIter;
                    break;
                }
            }
            if (addGroup == null)
            {
                addGroup = new ButtonGridGroup(group, this);
                groups.Add(addGroup);
                if (GroupAdded != null)
                {
                    GroupAdded.Invoke(this, addGroup.Name);
                }
            }
            return(addGroup);
        }
예제 #7
0
        public GroupModel Group(params NodeModel[] nodes)
        {
            if (nodes.Length < 2)
            {
                throw new ArgumentException("Number of nodes must be >= 2");
            }

            var layers = nodes.Select(n => n.Layer).Distinct();

            if (layers.Count() > 1)
            {
                throw new InvalidOperationException("Cannot group nodes with different layers");
            }

            if (layers.First() == RenderLayer.SVG)
            {
                throw new InvalidOperationException("SVG groups aren't imeplemtend yet");
            }

            if (nodes.Any(n => n.Group != null))
            {
                throw new InvalidOperationException("Cannot group nodes that already belong to another group");
            }

            var group = new GroupModel(this, nodes);

            foreach (var node in nodes)
            {
                _nodes.Remove(node);
            }

            _groups.Add(group);
            GroupAdded?.Invoke(group);
            Refresh();
            return(group);
        }
예제 #8
0
 private static void OnGroupAdded(CommandGroup obj)
 {
     GroupAdded?.Invoke(obj);
 }