예제 #1
0
 public override void OnStateIK(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
 {
     // Check whether the character is grounded.
     groundedManager.CheckGroundedWithVelocity();
 }
 public override void OnStateIK(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
 {
     groundedManager.CheckGroundedWithVelocity();
 }