// I put this into a separate function because VS messed it up too often! void InitializeMyComponent() { this.SuspendLayout(); // Creating Docking Containers dockContainer.BringToFront(); dockContainer.Parent = this; EditorManager.ApplicationLayout.DockingArea = dockContainer; // Create Engine Panel enginePanel1 = new Editor.EnginePanel(EditorManager.ApplicationLayout.DockingArea); enginePanel1.ShowDockable(); // create dockable undo redo history panel undoHistoryPanel = new UndoHistoryPanel(EditorManager.ApplicationLayout.DockingArea); undoHistoryPanel.ShowDockable(); // create dockable panel with list of all scripts scriptListPanel = new ScriptListPanel(EditorManager.ApplicationLayout.DockingArea); scriptListPanel.ShowDockable(); // Shape Creator Panel shapeCreatorPanel = new ShapeCreatorPanel(EditorManager.ApplicationLayout.DockingArea); shapeCreatorPanel.ShowDockable(); shapeCreatorPanel.SelectedCreatorObjectChanged += new EventHandler(shapeCreatorPanel_SelectedCreatorObjectChanged); // AssetBrowserPanel assetBrowserPanel = new AssetBrowserPanel(EditorManager.ApplicationLayout.DockingArea); assetBrowserPanel.ShowDockable(); // Collection Panel collectionPanel = new CollectionPanel(EditorManager.ApplicationLayout.DockingArea); collectionPanel.ShowDockable(); // Grid Panel gridPanel = new GridPanel(EditorManager.ApplicationLayout.DockingArea); gridPanel.ShowDockable(); // Create Dockable Property Panel propertyPanel1 = new Editor.PropertyPanel(EditorManager.ApplicationLayout.DockingArea); propertyPanel1.ShowDockable(); // Create Dockable ShapeTree Panel shapeTreePanel = new ShapeTreePanel(EditorManager.ApplicationLayout.DockingArea); shapeTreePanel.ShowDockable(); // Create Shape Search Panel shapeSearchPanel = new ShapeSearchPanel(EditorManager.ApplicationLayout.DockingArea); shapeSearchPanel.ShowDockable(); shapeDuplicatesPanel = new FindDuplicatesPanel(EditorManager.ApplicationLayout.DockingArea); shapeDuplicatesPanel.ShowDockable(); visibilityResultPanel = new VisibilityResultPanel(EditorManager.ApplicationLayout.DockingArea); visibilityResultPanel.ShowDockable(); actionRecorderPanel = new ActionRecorderPanel(EditorManager.ApplicationLayout.DockingArea); actionRecorderPanel.ShowDockable(); // Script Panel ScriptPanel scriptPanel = new VisionScriptPanel(EditorManager.ApplicationLayout.DockingArea); scriptPanel.ShowDockable(); ScriptPanel.Instance = scriptPanel; // Component Panel ConfigureShapeComponentsPanel.PanelInstance.ShowDockable(); try { resourceViewerPanel = new ResourceViewerPanel(EditorManager.ApplicationLayout.DockingArea); resourceViewerPanel.ShowDockable(); EditorManager.EngineManager.LogWindow = resourceViewerPanel; vResourceViewer.Classes.ResourceInfo.OnSelectedResourceChanged += new EventHandler(ResourceInfo_OnSelectedResourceChanged); vResourceViewerBase80.Controls.MasterPanel.OnAutomatedResourcePreview += new EventHandler(ResourceInfo_OnAutomatedResourcePreview); resourceViewerPanel.VisibleChanged += new EventHandler(resourceViewerPanel_VisibleChanged); } catch (Exception ex) { EditorManager.DumpException(ex); } this.ResumeLayout(true); // set the references in the EditorManager EditorManager.GUI.MainMenu = this.mainMenu; EditorManager.GUI.MainToolBar = this.mainToolBar; EditorManager.GUI.EnginePanelToolBar = this.enginePanel1.Toolbar; // Create the MRU lists mruList_RecentProjects = new MRUList(RecentProjects); mruList_RecentProjects.MRUEvent += new MRUListEventHandler(this.Menu_File_Recent_Project_Click); mruList_RecentProjects.LoadFromRegistry(@"Software\Havok\VisionSDK\vEngineEditor\RecentProjects"); mruList_RecentScenes = new MRUList(RecentScenes); mruList_RecentScenes.MRUEvent += new MRUListEventHandler(this.Menu_File_Recent_Scene_Click); mruList_RecentScenes.LoadFromRegistry(@"Software\Havok\VisionSDK\vEngineEditor\RecentScenes"); // Check for a tablet CSharpFramework.Contexts.WintabTabletContext tablet = new CSharpFramework.Contexts.WintabTabletContext(); if (tablet.IsAvailable && tablet.IsActive) EditorManager.Tablet = tablet; else EditorManager.Tablet = new NullTabletContext(); // default lighting tool VLux.VLuxLightingTool vLuxTool = new VLux.VLuxLightingTool(); EditorManager.SupportedLightingTools.Add(vLuxTool); }