void SelectionKeyboard() // Mesh/Graph Editing is called here { if (Event.current.shift) { if (Event.current.character == 'Z' || Event.current.character == 'z') { GridEditorUtility.DeselectAll(); GridEditorUtility.EditingGrid(target); } else { GridEditorUtility.Selecting(target); } UpdateDragBox(); } else { //CheckInput(); GridEditorUtility.EditingGrid(target); PathUtility.EditingGraph(target); } }