private void Refresh() { container.QueueFreeChildren(); foreach (Item item in Game.data.inventory.items) { var itemTable = Visual.Tables.ItemTable.New(); container.AddChild(itemTable); itemTable.SetItem(item); } }
private void Refresh() { if (Visible) { container.QueueFreeChildren(); foreach (CharacterEntity entity in Family.familyMembers) { container.AddChild(Visual.Tables.JobTable.Create(entity)); } } }