private void ResolveScore() { Grid.Score score = grid.GetScore(); if (score.blackAlive > score.whiteAlive) { gui.DisplayWin("PLAYER BLACK WINS !!"); } else { gui.DisplayWin("PLAYER WHITE WINS !!"); } }
public void OnTurnEnded(PawnColor playingColor, Grid.Score score) { if (playingColor == PawnColor.BLACK) { blackTurnText.text = "It's your turn."; whiteTurnText.text = "It's your opponent's turn."; } else { blackTurnText.text = "It's your opponent's turn."; whiteTurnText.text = "It's your turn."; } foreach (Text displayText in blackCounters) { displayText.text = score.blackAlive.ToString(); } foreach (Text displayText in whiteCounters) { displayText.text = score.whiteAlive.ToString(); } }