예제 #1
0
        protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(Color.CornflowerBlue);

            spriteBatch.Begin();
            DrawScenery();
            DrawPlayers();
            spriteBatch.End();
            RocketFire  rocket  = new RocketFire();
            GrenadeFire grenade = new GrenadeFire();

            base.Draw(gameTime);
        }
예제 #2
0
        protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(Color.CornflowerBlue);

            spriteBatch.Begin();
            DrawScenery();
            DrawPlayers();
            spriteBatch.End();
            RocketFire rocket = new RocketFire();
            GrenadeFire grenade = new GrenadeFire();

            base.Draw(gameTime);
        }