/// <summary> /// Create a new geographical coordinate or position on a map. /// </summary> /// <param name="Latitude">The Latitude (south to nord).</param> /// <param name="Longitude">The Longitude (parallel to equator).</param> /// <param name="Altitude">The (optional) Altitude.</param> /// <param name="Projection">The gravitational model or projection of the geo coordinates.</param> /// <param name="Planet">The planet.</param> public GeoCoordinate(Latitude Latitude, Longitude Longitude, Altitude?Altitude = null, GravitationalModel Projection = GravitationalModel.WGS84, Planets Planet = Planets.Earth) { this.Latitude = Latitude; this.Longitude = Longitude; this.Altitude = Altitude ?? new Altitude?(); this.Projection = Projection; this.Planet = Planet; }
/// <summary> /// Create a new geographical coordinate or position on a map. /// </summary> /// <param name="Latitude">The Latitude (south to nord).</param> /// <param name="Longitude">The Longitude (parallel to equator).</param> /// <param name="Altitude">The (optional) Altitude.</param> /// <param name="Projection">The gravitational model or projection of the geo coordinates.</param> /// <param name="Planet">The planet.</param> public GeoCoordinate(Latitude Latitude, Longitude Longitude, Altitude?Altitude = null, GravitationalModel Projection = GravitationalModel.WGS84, Planets Planet = Planets.Earth) { #region Initial checks if (Latitude < MinLatitude) { throw new ArgumentException("The latitude value must be at least " + MinLatitude + "°!", nameof(Latitude)); } if (Latitude > MaxLatitude) { throw new ArgumentException("The latitude value must be at most " + MaxLatitude + "°!", nameof(Latitude)); } if (Longitude < MinLongitude) { throw new ArgumentException("The longitude value must be at least " + MinLongitude + "°!", nameof(Longitude)); } if (Longitude > MaxLongitude) { throw new ArgumentException("The longitude value must be at most " + MaxLongitude + "°!", nameof(Longitude)); } #endregion this.Latitude = Latitude; this.Longitude = Longitude; this.Altitude = Altitude ?? new Altitude?(); this.Projection = Projection; this.Planet = Planet; }