// Start is called before the first frame update void Start() { if (min > max) { min = max - 1.0f; } grid = GetComponent <GravGridBuilder>(); grid.SetScaleRange(min, max); }
// Start is called before the first frame update void Start() { grid = GetComponent <GravGridBuilder>(); if (cameraZoomMin > cameraZoomMax) { cameraZoomMin = cameraZoomMax - 1.0f; } if (lineWidthMinScalar > lineWidthMaxScalar) { lineWidthMinScalar = lineWidthMaxScalar - 1.0f; } }
IEnumerator Start() { m_Grid = GetComponent <GravGridBuilder>(); while (true) { for (int i = 0; i < iters; i++) { yield return(new WaitForSeconds(timerTime)); m_Grid.ShiftGrid(gridShiftDirections[m % gridShiftDirections.Length]); } m++; } }