public static bool Commit(this GraphicsMode mode) => mode.HasFlag(GraphicsMode.CommitChanges);
public static bool DoubleBuffer(this GraphicsMode mode) => mode.HasFlag(GraphicsMode.DoubleBuffer);
public static bool Dicard(this GraphicsMode mode) => mode.HasFlag(GraphicsMode.DiscardChanges);
public static bool SingleBuffer(this GraphicsMode mode) => !mode.HasFlag(GraphicsMode.SingleBuffer);