void ShowGrid() { int xOffset = 0; int yOffset = 0; int spacing = 15; for (int t = 0; t < 2000; t++) { display.Clear(); for (int i = xOffset; i < display.Width; i += spacing) { graphics.DrawVerticalLine(i, 0, (int)display.Height, true); } for (int j = yOffset; j < display.Height; j += spacing) { graphics.DrawHorizontalLine(0, j, (int)display.Width, true); } xOffset = (xOffset + 1) % spacing; yOffset = (yOffset + 1) % spacing; display.Show(); } }
void LineTest() { Console.WriteLine("Horizonal lines"); graphics.Clear(); for (int i = 1; i < 10; i++) { graphics.Stroke = i; graphics.DrawHorizontalLine(5, 20 * i, (int)(display.Width - 10), Color.Red); } graphics.Show(); Thread.Sleep(1500); graphics.Clear(); Console.WriteLine("Horizonal lines (negative)"); for (int i = 1; i < 10; i++) { graphics.Stroke = i; graphics.DrawHorizontalLine((int)graphics.Width - 5, 20 * i, (int)(10 - graphics.Width), Color.Green); } graphics.Show(); Thread.Sleep(1500); graphics.Clear(); Console.WriteLine("Vertical lines"); graphics.Clear(); for (int i = 1; i < 10; i++) { graphics.Stroke = i; graphics.DrawVerticalLine(20 * i, 5, (int)(graphics.Height - 10), Color.Orange); } graphics.Show(); Thread.Sleep(1500); graphics.Clear(); Console.WriteLine("Vertical lines (negative)"); for (int i = 1; i < 10; i++) { graphics.Stroke = i; graphics.DrawVerticalLine(20 * i, (int)(graphics.Height - 5), (int)(10 - graphics.Width), Color.Blue); } graphics.Show(); Thread.Sleep(1500); }
async Task Start() { var dateTime = await WeatherService.GetTimeAsync(); Device.SetClock(new DateTime( year: dateTime.Year, month: dateTime.Month, day: dateTime.Day, hour: dateTime.Hour, minute: dateTime.Minute, second: dateTime.Second)); while (true) { DateTime clock = DateTime.Now; graphics.Clear(); graphics.DrawText(0, 1, $"{clock:hh}"); graphics.DrawText(0, 9, $"{clock:mm}"); graphics.DrawText(0, 17, $"{clock:ss}"); graphics.DrawText(0, 25, $"{clock:tt}"); if (showDate) { graphics.Clear(); graphics.DrawText(0, 1, $"{clock:dd}"); graphics.DrawText(0, 9, $"{clock:MM}"); graphics.DrawText(0, 17, $"{clock:yy}"); graphics.DrawHorizontalLine(0, 24, 7, true); float temperature = analogTemperature.Read().Result.Temperature.Value; graphics.DrawText(0, 26, $"{(int) temperature}"); } graphics.Show(); Thread.Sleep(1000); } }
int BenchLines(int num) { Stopwatch stopWatch = new Stopwatch(); stopWatch.Start(); graphics.Stroke = 1; graphics.Clear(true); for (int i = 1; i < num; i++) { graphics.DrawLine(rand.Next(displayWidth), rand.Next(displayHeight), rand.Next(displayWidth), rand.Next(displayHeight), RandColor()); graphics.Show(); } int l1 = (int)stopWatch.Elapsed.TotalMilliseconds; Console.WriteLine($"{num} lines {l1}ms"); stopWatch.Restart(); graphics.Stroke = 2; graphics.Clear(true); for (int i = 1; i < num; i++) { graphics.DrawLine(rand.Next(displayWidth), rand.Next(displayHeight), rand.Next(displayWidth), rand.Next(displayHeight), RandColor()); graphics.Show(); } int l2 = (int)stopWatch.Elapsed.TotalMilliseconds; Console.WriteLine($"{num} 2x lines {l2}ms"); stopWatch.Restart(); graphics.Stroke = 3; graphics.Clear(true); for (int i = 1; i < num; i++) { graphics.DrawLine(rand.Next(displayWidth), rand.Next(displayHeight), rand.Next(displayWidth), rand.Next(displayHeight), RandColor()); graphics.Show(); } int l3 = (int)stopWatch.Elapsed.TotalMilliseconds; Console.WriteLine($"{num} 3x lines {l3}ms"); stopWatch.Restart(); graphics.Stroke = 2; graphics.Clear(true); for (int i = 1; i < num; i++) { graphics.DrawHorizontalLine(rand.Next(displayWidth), rand.Next(displayHeight), rand.Next(displayWidth), RandColor()); graphics.Show(); } int lh = (int)stopWatch.Elapsed.TotalMilliseconds; Console.WriteLine($"{num} horz lines {lh}ms"); stopWatch.Restart(); graphics.Stroke = 2; graphics.Clear(true); for (int i = 1; i < num; i++) { graphics.DrawVerticalLine(rand.Next(displayWidth), rand.Next(displayHeight), rand.Next(displayWidth), RandColor()); graphics.Show(); } int lv = (int)stopWatch.Elapsed.TotalMilliseconds; Console.WriteLine($"{num} vert lines {lh}ms"); stopWatch.Restart(); stopWatch.Stop(); return(l1 + l2 + l3 + lh + lv); }