public static Renderer GetHullRenderer(GameObject hull) => GraphicsBuilderUtils.GetRenderer(hull.GetComponentInChildren <TankVisualRootComponent>().transform.Find("body").gameObject);
public static Renderer GetWeaponRenderer(GameObject weapon) => GraphicsBuilderUtils.GetRenderer(weapon.GetComponentInChildren <WeaponVisualRootComponent>().transform.Find("weapon").gameObject);
public static Renderer GetContainerRenderer(GameObject hull) => GraphicsBuilderUtils.GetRenderer(hull.transform.Find("container").gameObject);