int GetBufferCount(GraphicsBuffer buffer) { if (buffer == null || buffer == CounterBuffer) { return(0); } GraphicsBuffer.CopyCount(buffer, CounterBuffer, 0); int[] counter = new int[1]; CounterBuffer.GetData(counter); return(counter[0]); }
int GetBufferCount(GraphicsBuffer buffer) { if (buffer == null || buffer == CounterBuffer) { return(0); } GraphicsBuffer.CopyCount(buffer, CounterBuffer, 0); int[] counter = new int[1]; CounterBuffer.GetData(counter); return(counter[0]); }