public void DrawLines(Vector3[] lines, Color color, Matrix transformation) { Software.Vertex.Position3[] l = new Software.Vertex.Position3[lines.Length]; for (int i = 0; i < lines.Length; i++) { l[i] = new Graphics.Software.Vertex.Position3( Vector3.TransformCoordinate(lines[i], transformation)); } DrawLines(l, color); }
public void DrawLines(Vector3[] lines, Color color, Matrix transformation) { Software.Vertex.Position3[] l = new Software.Vertex.Position3[lines.Length]; for (int i = 0; i < lines.Length; i++) l[i] = new Graphics.Software.Vertex.Position3( Vector3.TransformCoordinate(lines[i], transformation)); DrawLines(l, color); }