public Settings() { WindowMode = Graphics.WindowMode.FullscreenWindowed; WindowState = System.Windows.Forms.FormWindowState.Maximized; WindowSize = System.Windows.Forms.Screen.PrimaryScreen.Bounds.Size; FullscreenSize = System.Windows.Forms.Screen.PrimaryScreen.Bounds.Size; GraphicsDeviceSettings = new Graphics.GraphicsDevice.Settings() { Resolution = new Graphics.GraphicsDevice.Resolution() { Width = WindowSize.Width, Height = WindowSize.Height }, VSync = Graphics.GraphicsDevice.VerticalSyncMode.Off }; RendererSettings = new Graphics.Renderer.Settings { CullSceneInterval = 0.1f, }; SoundSettings = new Client.Sound.Settings(); MotionSettings = new Common.Motion.Settings { AllowMotionObjectGetCalls = false }; HelperVisualizationsSettings = new Client.Game.HelperVisualizationsSettings(); CameraSphericalCoordinates = Common.Math.CartesianToSphericalCoordinates(new Vector3(18, 0, 18)); CameraSphericalCoordinates = new Vector3(CameraSphericalCoordinates.X, CameraSphericalCoordinates.Y, (float)Math.PI / 4f); //CameraZFar = 45 - CameraSphericalCoordinates.X; OffsetCameraZFar = 0; CameraZNear = 1; CameraFOV = 0.5f; VisualizeShadowMap = false; HideGroundMotionBoundings = false; RenderWorld = true; RendererUseQuadtree = true; VisualizeRendererQuadtree = false; UseCPUPerformanceCounter = false; AIInRangeGridSize = 4; UseDummyRenderer = false; DisplayUnitsHUDStats = HudStats.None; DisplayAttackRangeCircles = false; DisplayHitRangeCircles = false; DisplaySettingsForm = false; OutputActionStartEnd = false; DisplayInterfaceClickables = false; DisplayInputHierarchy = false; DisplayActiveActions = false; DisplayInCombatUnits = false; HPBarStyle = HPBarStyle.Interface; DisplayCooldownBars = false; SpeedMultiplier = 1; DisplayScrollingCombatText = true; HideStats = false; HidePropsAndGround = false; DisplayInterface = true; DisplayWorldCursor = true; DisplayWorldDebugCursor = false; #if DEBUG GodMode = false; PowerMode = false; #endif VampiricMode = false; AllowCameraRotation = false; CanSelectCheckpoint = false; OutputPNGSequence = false; FixedFrameStep = false; FixedFrameStepDTime = 1f / 30f; DisplayConsole = false; DeveloperMainMenu = false; NearestNeighborsEnabled = true; DisplayAchievements = true; ChallengeMapMode = false; #if DEBUG UseAppDataWorkingDirectory = false; #else UseAppDataWorkingDirectory = true; #endif CanGainRageLevel = true; DisplayProfilers = ProfilersDisplayMode.None; DisplayProfilersSystem = ProfilersSystem.Client; DisplayRendererStatus = false; ProfilersFramesInterval = 60; AchievementsEnabled = true; SilverEnabled = true; MainCharPositionInterpolation = UnitInterpolationMode.HalfStep; HallOfFameAddress = "http://deadmeetslead.com/hall-of-fame"; ChallengeSurveyLink = "http://deadmeetslead.com/challenge-survey"; NewsUrl = "http://deadmeetslead.com/ingame-news"; MoreNewsUrl = "http://deadmeetslead.com/ingame-more-news"; SupportUrl = "http://www.deadmeetslead.com/support"; ApplicationDataFolder = "DeadMeetsLead"; ActiveLanguage = Language.Default; #if DEBUG DisplayFPS = true; #else DisplayFPS = false; #endif ProfileClickOnceWin = false; DisplayMapNamesInDeveloperMenu = true; DisplayDPS = false; DisplayHelpPopups = true; DisplayFeedbackOnlineControl = false; CheckForUpdate = true; #if BETA_RELEASE && !DEBUG SendProgramCrashFeedback = true; SendStatisticsFeedback = true; #else SendProgramCrashFeedback = false; SendStatisticsFeedback = false; #endif #if BETA_RELEASE && !DEBUG DisplayMapRatingDialog = MapRatingDialogSetup.Required; #else DisplayMapRatingDialog = MapRatingDialogSetup.Optional; #endif #if DEBUG ProfileType = FeedbackCommon.ProfileType.Developer; #elif BETA_RELEASE ProfileType = FeedbackCommon.ProfileType.BetaTesterUnknown; #else ProfileType = FeedbackCommon.ProfileType.Normal; #endif DownloadHost = "http://download2.deadmeetslead.com/"; VersionFile = ""; DownloadKey = ""; //VersionFile = "latestdmlbetachallenge.txt"; //DownloadKey = "dmlbetachallenge"; //VersionFile = "latestdmlbeta.txt"; //DownloadKey = "dmlbeta"; }