/// <summary> /// Creates an instance of the graphical context with /// the modes defined in the hashtable 'settings' /// </summary> /// <param name="settings"> /// List of modes, which describes the graphical context</param> public GraphicContext(System.Collections.Hashtable settings) { _GCSettings = settings; LastGCSettings = new System.Collections.Hashtable(10, 0.2f); NotifyGraphicContext = new GraphicContextDelegate(DummyS); }
/// <summary> /// Creates a graphical context with no initial graphical modes /// </summary> public GraphicContext() { this._GCSettings = new System.Collections.Hashtable(10, 0.2f); this.LastGCSettings = new System.Collections.Hashtable(10, 0.2f); this.NotifyGraphicContext = new GraphicContextDelegate(DummyS); }