public bool InsertLayerAfter(ref int theNewLayerId, Graphic3d_ZLayerSettings theSettings, int theLayerBefore) { throw new NotImplementedException(); }
public void SetZLayerSettings(int theLayerId, Graphic3d_ZLayerSettings theSettings) { throw new NotImplementedException(); }
public bool AddZLayer(ref int theLayerId, Graphic3d_ZLayerSettings theSettings) { throw new NotImplementedException(); }