public void AddCentroid() { GameObject newRoidObj = _graphController.GenerateCentroid(); if (verbose) { Debug.Log("add centroid Cluster.Centroid created"); } Centroids.Add(new Centroid(newRoidObj, this, _columnTypes, Centroids)); if (verbose) { Debug.Log("add centroid Cluster.Centroid added to list"); } ClusterCount++; }