예제 #1
0
        protected override void OnCreate(Bundle bundle)
        {
            base.OnCreate (bundle);

            // Create our OpenGL view, and display it
            Game.Activity = this;
            var g = new Graffiti.Samples.Quake3Shader.Game();
            SetContentView (g.Window);
            g.Run ();
        }
예제 #2
0
 public override void FinishedLaunching(UIApplication app)
 {
     // Fun begins..
     game = new Graffiti.Samples.Quake3Shader.Game ();
     game.Run ();
 }