public DictGradientMap(string filename, bool type) { c_points = new SortedDictionary<double, ColorValue>(); c_type = GradientType.GRADIENT_MAP_RGB; LoadFromFile(filename, type); c_shift = 0; }
public DictGradientMap() { c_points = new SortedDictionary<double, ColorValue>(); c_type = GradientType.GRADIENT_MAP_RGB; c_points[0] = new ColorValue(true, 0.0, 0.0, 0.0); c_points[1] = new ColorValue(true, 1.0, 1.0, 1.0); c_shift = 0; }
public DictGradientMap(ColorValue start, ColorValue end) { c_points = new SortedDictionary<double, ColorValue>(); c_type = GradientType.GRADIENT_MAP_RGB; c_points[0] = start; c_points[1] = end; c_shift = 0; }
public GradientDefinition(Color c1,Color c2,PointF p1,PointF p2,GradientType type) { color1 = c1; color2 = c2; point1 = p1; point2 = p2; gradientType = type; }
/// <summary> /// Creates a new instance of a Gradient Pattern using the specified colors and angle /// </summary> /// <param name="startColor">The start color</param> /// <param name="endColor">The end color</param> /// <param name="angle">The direction of the gradient, measured in degrees clockwise from the x-axis</param> public GradientPattern(Color startColor, Color endColor, double angle) { _gradientType = GradientType.Linear; _colors = new Color[2]; _colors[0] = startColor; _colors[1] = endColor; _positions = new[] { 0F, 1F }; _angle = angle; }
/// <summary> /// Creates a new instance of GradientPattern /// </summary> public GradientPattern() { _gradientType = GradientType.Linear; _colors = new Color[2]; _colors[0] = SymbologyGlobal.RandomLightColor(1F); _colors[1] = _colors[0].Darker(.3F); _positions = new[] { 0F, 1F }; _angle = -45; }
public GradientDefinition() { color1 = Color.White; color2 = Color.Black; point1 = new PointF(0.0f, 0.0f); point2 = new PointF(1.0f, 0.0f); blendPosition1 = 0.0f; blendPosition2 = 1.0f; gradientType = GradientType.Linear; }
public Gradient(GradientType type) { this.OffsetX = 0; this.OffsetY = 0; this.Rotation = 0; this.Type = GradientType.LinearGradient; this.PercentScaleX = 100; this.PercentScaleY = 100; this.Type = type; }
public GradientPanel() { startPosition = Point.Empty; endPosition = Point.Empty; borderPen = new Pen(Color.Black, 2); gradType = GradientType.Linear; //to reduce blinking SetStyle(ControlStyles.OptimizedDoubleBuffer, true); SetStyle(ControlStyles.SupportsTransparentBackColor, false); }
public void Init( System.Drawing.Brush brushText, System.Drawing.Color clrOutline1, System.Drawing.Color clrOutline2, int nThickness, GradientType useCurveGradient) { m_brushText = brushText; m_bClrText = false; m_clrOutline1 = clrOutline1; m_clrOutline2 = clrOutline2; m_nThickness = nThickness; m_GradientType = useCurveGradient; }
public void Init( Color clrText, Color clrOutline1, Color clrOutline2, int nThickness, GradientType useCurveGradient) { m_clrText = clrText; m_bClrText = true; m_clrOutline1 = clrOutline1; m_clrOutline2 = clrOutline2; m_nThickness = nThickness; m_GradientType = useCurveGradient; }
private GradientStroke(string name, GradientType gradientType, AnimatableGradientColorValue gradientColor, AnimatableIntegerValue opacity, AnimatablePointValue startPoint, AnimatablePointValue endPoint, AnimatableFloatValue width, ShapeStroke.LineCapType capType, ShapeStroke.LineJoinType joinType, IList <AnimatableFloatValue> lineDashPattern, AnimatableFloatValue dashOffset) { Name = name; GradientType = gradientType; GradientColor = gradientColor; Opacity = opacity; StartPoint = startPoint; EndPoint = endPoint; Width = width; CapType = capType; JoinType = joinType; LineDashPattern = lineDashPattern; DashOffset = dashOffset; }
public GradientFill(string name, GradientType gradientType, PathFillType fillType, AnimatableGradientColorValue gradientColor, AnimatableIntegerValue opacity, AnimatablePointValue startPoint, AnimatablePointValue endPoint, AnimatableFloatValue highlightLength, AnimatableFloatValue highlightAngle) { GradientType = gradientType; FillType = fillType; GradientColor = gradientColor; Opacity = opacity; StartPoint = startPoint; EndPoint = endPoint; Name = name; HighlightLength = highlightLength; HighlightAngle = highlightAngle; }
public void Init( ICanvasBrush brushText, Color clrOutline1, Color clrOutline2, int nThickness, GradientType useCurveGradient) { m_brushText = brushText; m_bClrText = false; m_clrOutline1 = clrOutline1; m_clrOutline2 = clrOutline2; m_nThickness = nThickness; m_GradientType = useCurveGradient; }
public static Legend CreateLegend(Chart chart, string legendName , Color backColor, Color backGradientEndColor, Color borderColor , Font font , GradientType gradientType, ChartHatchStyle chartHatchStyle , bool positionAuto, float positionX, float positionY, float positionWidth, float positionHeight) { return(CreateLegend(chart, legendName , backColor, backGradientEndColor, borderColor , font , gradientType, chartHatchStyle , -1, ChartDashStyle.NotSet , -1, Color.Empty , positionAuto, positionX, positionX, positionWidth, positionHeight)); }
internal override void ParseXml(XmlReader xmlNode) { Utilities.Instance.get_float4(ins.Vector, xmlNode.GetAttribute("vector")); var t = xmlNode.GetAttribute("type"); if (!string.IsNullOrEmpty(t)) { GradientType gt = GradientType.Diagonal; if (Enum.TryParse(t, out gt)) { Gradient = gt; } } }
public GradientStroke(string name, GradientType gradientType, AnimatableGradientColorValue gradientColor, AnimatableIntegerValue opacity, AnimatablePointValue startPoint, AnimatablePointValue endPoint, AnimatableFloatValue width, ShapeStroke.LineCapType capType, ShapeStroke.LineJoinType joinType, float miterLimit, List <AnimatableFloatValue> lineDashPattern, AnimatableFloatValue dashOffset, bool hidden) { Name = name; GradientType = gradientType; GradientColor = gradientColor; Opacity = opacity; StartPoint = startPoint; EndPoint = endPoint; Width = width; CapType = capType; JoinType = joinType; MiterLimit = miterLimit; LineDashPattern = lineDashPattern; DashOffset = dashOffset; IsHidden = hidden; }
private void Reset() { //Tricks and hacks to ensure that the Reset method is called, even when adding the component at runtime if (_resetCalled) { return; } _resetCalled = true; //Setup a cool-looking gradient by default GradientType = GradientType.RadialAspectFitWidth; GradientColorKey colorKeyOne = new GradientColorKey(new Color(0.9f, 0.9f, 0.9f, 1.0f), 0f); GradientColorKey colorKeyTwo = new GradientColorKey(new Color(0.7f, 0.7f, 0.7f, 1.0f), 1f); Gradient.colorKeys = new [] { colorKeyOne, colorKeyTwo }; }
public override object CreateInstance(ITypeDescriptorContext context, IDictionary propertyValues) { if (propertyValues == null) { throw new ArgumentNullException("propertyValues"); } // we allow user to change only next gradient values: Color c1 = (Color)propertyValues["Color1"]; Color c2 = (Color)propertyValues["Color2"]; GradientType gt = (GradientType)propertyValues["GradientType"]; GradientDefinition gd = ((RectangleShape)context.Instance).GradientDefinition; //and another (Point1, Point2) are just copyed from instance item... return(new GradientDefinition(c1, c2, gd.Point1, gd.Point2, gt)); }
internal GradientStrokeContent(LottieDrawable lottieDrawable, BaseLayer layer, GradientStroke stroke) : base(lottieDrawable, layer, ShapeStroke.LineCapTypeToPaintCap(stroke.CapType), ShapeStroke.LineJoinTypeToPaintLineJoin(stroke.JoinType), stroke.Opacity, stroke.Width, stroke.LineDashPattern, stroke.DashOffset) { Name = stroke.Name; _type = stroke.GradientType; _cacheSteps = (int)(lottieDrawable.Composition.Duration / CacheStepsMs); _colorAnimation = (KeyframeAnimation <GradientColor>)stroke.GradientColor.CreateAnimation(); _colorAnimation.ValueChanged += OnValueChanged; layer.AddAnimation(_colorAnimation); _startPointAnimation = (KeyframeAnimation <PointF>)stroke.StartPoint.CreateAnimation(); _startPointAnimation.ValueChanged += OnValueChanged; layer.AddAnimation(_startPointAnimation); _endPointAnimation = (KeyframeAnimation <PointF>)stroke.EndPoint.CreateAnimation(); _endPointAnimation.ValueChanged += OnValueChanged; layer.AddAnimation(_endPointAnimation); }
public static void modifyVertices( List <UIVertex> vertexList, Fn <Color32, float, Color32> f, GradientType type, bool useGraphicAlpha ) { switch (type) { case GradientType.Vertical: modifyVertices(vertexList, f, v => v.y, useGraphicAlpha); break; case GradientType.Horizontal: modifyVertices(vertexList, f, v => v.x, useGraphicAlpha); break; default: throw new ArgumentOutOfRangeException(nameof(type), type, null); } }
public void SetGradient(GradientType grad) { if (grad == GradientType.Backwards) { body.colorGradient = backwardGradient; leftHead.startColor = leftHead.endColor = rightHead.startColor = rightHead.endColor = bc2; } else if (grad == GradientType.Forwards) { body.colorGradient = forwardGradient; leftHead.startColor = leftHead.endColor = rightHead.startColor = rightHead.endColor = fc2; } else { body.colorGradient = downwardGradient; leftHead.startColor = leftHead.endColor = rightHead.startColor = rightHead.endColor = dc2; } }
private static GradientShape CreateGradientShape(GradientType gradientType, GradientRepeatType repeatType, PointDouble startPoint, PointDouble endPoint) { if (startPoint == endPoint) { return(null); } switch (gradientType) { case GradientType.LinearClamped: return(new GradientShapes.LinearStraight(startPoint, endPoint)); case GradientType.LinearReflected: return(new GradientShapes.LinearReflected(startPoint, endPoint)); case GradientType.LinearDiamond: return(new GradientShapes.LinearDiamond(startPoint, endPoint)); case GradientType.Radial: return(new GradientShapes.Radial(startPoint, endPoint)); case GradientType.Conical: if (repeatType != GradientRepeatType.NoRepeat) { return(new GradientShapes.Conical(startPoint, endPoint)); } return(new GradientShapes.ConicalNoRepeat(startPoint, endPoint)); case GradientType.Spiral: if (repeatType != GradientRepeatType.RepeatReflected) { return(new GradientShapes.Spiral(startPoint, endPoint)); } return(new GradientShapes.SpiralReflected(startPoint, endPoint)); case GradientType.SpiralCounterClockwise: if (repeatType != GradientRepeatType.RepeatReflected) { return(new GradientShapes.SpiralCCW(startPoint, endPoint)); } return(new GradientShapes.SpiralReflectedCCW(startPoint, endPoint)); } throw ExceptionUtil.InvalidEnumArgumentException <GradientType>(gradientType, "gradientType"); }
public void SetAttributes(DataPointAttributes attrib, bool area3D) { this.borderColor = attrib.BorderColor; this.borderWidth = attrib.BorderWidth; this.borderStyle = attrib.BorderStyle; this.markerStyle = attrib.MarkerStyle; this.markerSize = attrib.MarkerSize; this.markerImage = attrib.MarkerImage; this.markerImageTranspColor = attrib.MarkerImageTransparentColor; this.markerColor = attrib.MarkerColor; this.markerBorderColor = attrib.MarkerBorderColor; this.markerBorderWidth = attrib.MarkerBorderWidth; float num = 96f; if (this.common != null) { num = this.common.graph.Graphics.DpiX; } int num2 = (int)Math.Round(2.0 * num / 96.0); if (this.markerBorderWidth > num2) { this.markerBorderWidth = num2; } if (attrib.MarkerBorderWidth <= 0) { this.markerBorderColor = Color.Transparent; } if (this.style == LegendImageStyle.Line && this.borderWidth <= (int)Math.Round(num / 96.0)) { this.borderWidth = num2; } if (!area3D) { this.backGradientType = attrib.BackGradientType; this.backGradientEndColor = attrib.BackGradientEndColor; this.backImageTranspColor = attrib.BackImageTransparentColor; this.backImage = attrib.BackImage; this.backImageMode = attrib.BackImageMode; this.backImageAlign = attrib.BackImageAlign; this.backHatchStyle = attrib.BackHatchStyle; } }
internal void SetAttributes(DataPointAttributes attrib, bool area3D) { borderColor = attrib.BorderColor; borderWidth = attrib.BorderWidth; borderStyle = attrib.BorderStyle; markerStyle = attrib.MarkerStyle; markerSize = attrib.MarkerSize; markerImage = attrib.MarkerImage; markerImageTranspColor = attrib.MarkerImageTransparentColor; markerColor = attrib.MarkerColor; markerBorderColor = attrib.MarkerBorderColor; markerBorderWidth = attrib.MarkerBorderWidth; float num = 96f; if (common != null) { num = common.graph.Graphics.DpiX; } int num2 = (int)Math.Round(2f * num / 96f); if (markerBorderWidth > num2) { markerBorderWidth = num2; } if (attrib.MarkerBorderWidth <= 0) { markerBorderColor = Color.Transparent; } if (style == LegendImageStyle.Line && borderWidth <= (int)Math.Round(num / 96f)) { borderWidth = num2; } if (!area3D) { backGradientType = attrib.BackGradientType; backGradientEndColor = attrib.BackGradientEndColor; backImageTranspColor = attrib.BackImageTransparentColor; backImage = attrib.BackImage; backImageMode = attrib.BackImageMode; backImageAlign = attrib.BackImageAlign; backHatchStyle = attrib.BackHatchStyle; } }
public static void DrawBackground(Graphics g, Color settingsColor1, Color settingsColor2, float width, float height, GradientType gradientType) { if (settingsColor1.A > 0 || gradientType != GradientType.Plain && settingsColor2.A > 0) { var gradientBrush = new LinearGradientBrush( new PointF(0, 0), gradientType == GradientType.Horizontal ? new PointF(width, 0) : new PointF(0, height), settingsColor1, gradientType == GradientType.Plain ? settingsColor1 : settingsColor2); g.FillRectangle(gradientBrush, 0, 0, width, height); } }
public Brush GetBackBrush(MapGraphics g, GraphicsPath path) { RectangleF bounds = path.GetBounds(); Brush brush = null; Color color = this.ApplyLayerTransparency(this.ColorInt); Color color2 = this.ApplyLayerTransparency(this.SecondaryColorInt); GradientType gradientType = this.GradientTypeInt; MapHatchStyle mapHatchStyle = this.HatchStyleInt; if (mapHatchStyle != 0) { return(MapGraphics.GetHatchBrush(mapHatchStyle, color, color2)); } if (gradientType != 0) { return(g.GetGradientBrush(bounds, color, color2, gradientType)); } return(new SolidBrush(color)); }
public void Draw() { gradientType = (GradientType)EditorGUILayout.EnumPopup("Fill", gradientType); gradient = EditorGUILayout.GradientField("Color", gradient); if (gradientType == GradientType.RADIAL) { radialMaskThreshold = EditorGUILayout.FloatField("Mask threshold", radialMaskThreshold); if (GUI.changed) { if (radialMaskThreshold < 0) { radialMaskThreshold = 0; } } } flip = EditorGUILayout.Toggle("Flip", flip); }
public Brush GetBackBrush(MapGraphics g) { RectangleF absoluteRectangle = g.GetAbsoluteRectangle(new RectangleF(0f, 0f, 100f, 100f)); Brush brush = null; Color backColor = this.BackColor; Color backSecondaryColor = this.BackSecondaryColor; GradientType backGradientType = this.BackGradientType; MapHatchStyle backHatchStyle = this.BackHatchStyle; if (backHatchStyle != 0) { brush = MapGraphics.GetHatchBrush(backHatchStyle, backColor, backSecondaryColor); } else if (backGradientType != 0) { brush = g.GetGradientBrush(absoluteRectangle, backColor, backSecondaryColor, backGradientType); float num = this.DetermineAngle(); if (num != 0.0) { PointF pointF = new PointF((float)(absoluteRectangle.X + absoluteRectangle.Width / 2.0), (float)(absoluteRectangle.Y + absoluteRectangle.Height / 2.0)); if (brush is LinearGradientBrush) { ((LinearGradientBrush)brush).TranslateTransform((float)(0.0 - pointF.X), (float)(0.0 - pointF.Y), MatrixOrder.Append); ((LinearGradientBrush)brush).RotateTransform(num, MatrixOrder.Append); ((LinearGradientBrush)brush).TranslateTransform(pointF.X, pointF.Y, MatrixOrder.Append); } else if (brush is PathGradientBrush) { ((PathGradientBrush)brush).TranslateTransform((float)(0.0 - pointF.X), (float)(0.0 - pointF.Y), MatrixOrder.Append); ((PathGradientBrush)brush).RotateTransform(num, MatrixOrder.Append); ((PathGradientBrush)brush).TranslateTransform(pointF.X, pointF.Y, MatrixOrder.Append); } } } else { brush = new SolidBrush(backColor); } return(brush); }
private bool IsAntialiasingRequiredForShape(GradientType gradientType, GradientRepeatType gradientRepeatType, PointDouble startPoint, PointDouble endPoint) { if (gradientRepeatType == GradientRepeatType.RepeatReflected) { VectorDouble num2 = (VectorDouble)(endPoint - startPoint); return(num2.Length < 8.0); } switch (gradientType) { case GradientType.LinearClamped: case GradientType.LinearReflected: case GradientType.LinearDiamond: case GradientType.Radial: return(gradientRepeatType == GradientRepeatType.RepeatWrapped); case GradientType.Conical: case GradientType.Spiral: case GradientType.SpiralCounterClockwise: return(true); } throw ExceptionUtil.InvalidEnumArgumentException <GradientType>(gradientType, "gradientType"); }
public static void CreateGradient(UIView view, nfloat cornerRadius, GradientType gradientType = GradientType.Orange) { var gradient = new CAGradientLayer(); gradient.Frame = view.Bounds; gradient.StartPoint = StartGradientPoint; gradient.EndPoint = EndGradientPoint; switch (gradientType) { case GradientType.Blue: gradient.Colors = BlueGradient; break; default: gradient.Colors = OrangeGradient; break; } gradient.CornerRadius = cornerRadius; view.Layer.InsertSublayer(gradient, 0); }
public Brush GetBackBrush(GaugeGraphics g) { RectangleF absoluteRectangle = g.GetAbsoluteRectangle(new RectangleF(0f, 0f, 100f, 100f)); Brush brush = null; Color color = this.BackColor; Color color2 = this.BackGradientEndColor; GradientType gradientType = this.BackGradientType; GaugeHatchStyle gaugeHatchStyle = this.BackHatchStyle; if (gaugeHatchStyle != 0) { brush = GaugeGraphics.GetHatchBrush(gaugeHatchStyle, color, color2); } else if (gradientType != 0) { brush = g.GetGradientBrush(absoluteRectangle, color, color2, gradientType); if (this.Angle != 0.0) { PointF pointF = new PointF((float)(absoluteRectangle.X + absoluteRectangle.Width / 2.0), (float)(absoluteRectangle.Y + absoluteRectangle.Height / 2.0)); if (brush is LinearGradientBrush) { ((LinearGradientBrush)brush).TranslateTransform((float)(0.0 - pointF.X), (float)(0.0 - pointF.Y), MatrixOrder.Append); ((LinearGradientBrush)brush).RotateTransform(this.Angle, MatrixOrder.Append); ((LinearGradientBrush)brush).TranslateTransform(pointF.X, pointF.Y, MatrixOrder.Append); } else if (brush is PathGradientBrush) { ((PathGradientBrush)brush).TranslateTransform((float)(0.0 - pointF.X), (float)(0.0 - pointF.Y), MatrixOrder.Append); ((PathGradientBrush)brush).RotateTransform(this.Angle, MatrixOrder.Append); ((PathGradientBrush)brush).TranslateTransform(pointF.X, pointF.Y, MatrixOrder.Append); } } } else { brush = new SolidBrush(color); } return(brush); }
private Brush CreateColorBoxBrush(MapGraphics g, RectangleF colorBoxBoundsAbs, int colorIndex) { if (colorIndex < 0) { return(new SolidBrush(this.RangeGapColor)); } Brush brush = null; SwatchColor swatchColor = this.Colors[colorIndex]; Color color = swatchColor.Color; Color secondaryColor = swatchColor.SecondaryColor; GradientType gradientType = swatchColor.GradientType; MapHatchStyle hatchStyle = swatchColor.HatchStyle; if (hatchStyle != 0) { return(MapGraphics.GetHatchBrush(hatchStyle, color, secondaryColor)); } if (gradientType != 0) { return(g.GetGradientBrush(colorBoxBoundsAbs, color, secondaryColor, gradientType)); } return(new SolidBrush(color)); }
private static string GetKeywodForGradientType(GradientType gradientType) { switch (gradientType) { case GradientType.Horizontal: return("HORIZONTAL_GRADIENT"); case GradientType.Vertical: return("VERTICAL_GRADIENT"); case GradientType.Radial: return("RADIAL_FIT_GRADIENT"); case GradientType.RadialAspectFitWidth: return("RADIAL_ASPECT_WIDTH_GRADIENT"); case GradientType.RadialAspectFitHeight: return("RADIAL_ASPECT_HEIGHT_GRADIENT"); default: throw new ArgumentOutOfRangeException("gradientType", gradientType, null); } }
public static void DundasChartBase(Chart chart , ChartImageType chartImageType , int width , int height , BorderSkinStyle borderSkinStyle , Color borderLineColor , int borderLineWidth , Color backColor , Color backGradientEndColor , Color borderColor , ChartDashStyle chartDashStyle , int borderWidth , ChartHatchStyle chartHatchStyle , GradientType gradientType , AntiAliasing antiAliasing ) { DundasChartBase(chart , chartImageType , width, height , borderSkinStyle , borderLineColor , borderLineWidth , backColor , backGradientEndColor , borderColor , chartDashStyle , borderWidth , chartHatchStyle , gradientType , antiAliasing , null , ChartImageWrapMode.Unscaled , ChartImageAlign.TopRight , Color.Empty); }
internal GradientFillContent(LottieDrawable lottieDrawable, BaseLayer layer, GradientFill fill) { Name = fill.Name; _lottieDrawable = lottieDrawable; _type = fill.GradientType; _path.FillType = fill.FillType; _cacheSteps = (int)(lottieDrawable.Composition.Duration / CacheStepsMs); _colorAnimation = (KeyframeAnimation <GradientColor>)fill.GradientColor.CreateAnimation(); _colorAnimation.ValueChanged += OnValueChanged; layer.AddAnimation(_colorAnimation); _opacityAnimation = (KeyframeAnimation <int?>)fill.Opacity.CreateAnimation(); _opacityAnimation.ValueChanged += OnValueChanged; layer.AddAnimation(_opacityAnimation); _startPointAnimation = (KeyframeAnimation <PointF>)fill.StartPoint.CreateAnimation(); _startPointAnimation.ValueChanged += OnValueChanged; layer.AddAnimation(_startPointAnimation); _endPointAnimation = (KeyframeAnimation <PointF>)fill.EndPoint.CreateAnimation(); _endPointAnimation.ValueChanged += OnValueChanged; layer.AddAnimation(_endPointAnimation); }
/// <summary> /// Creates a new instance of a Gradient Pattern using the specified colors and angle /// </summary> /// <param name="startColor">The start color</param> /// <param name="endColor">The end color</param> /// <param name="angle">The direction of the gradient, measured in degrees clockwise from the x-axis</param> /// <param name="style">Controls how the gradient is drawn</param> public PolygonSymbolizer(Color startColor, Color endColor, double angle, GradientType style) { _patterns = new CopyList<IPattern>(); _patterns.Add(new GradientPattern(startColor, endColor, angle, style)); }
public static void SetGradient(this UIView view, GradientType type, IList <GradientStop> gradients, float angle) { view.SetGradient(type, gradients, angle, view.Bounds); }
/// <summary> /// Creates a new instance of a Gradient Pattern using the specified colors and angle /// </summary> /// <param name="startColor">The start color</param> /// <param name="endColor">The end color</param> /// <param name="angle">The direction of the gradient</param> /// <param name="style">The type of gradient to use</param> /// <param name="outlineColor">The color to use for the border symbolizer</param> /// <param name="outlineWidth">The width of the line to use for the border symbolizer</param> public PolygonCategory(Color startColor, Color endColor, double angle, GradientType style, Color outlineColor, double outlineWidth) { Symbolizer = new PolygonSymbolizer(startColor, endColor, angle, style, outlineColor, outlineWidth); SelectionSymbolizer = new PolygonSymbolizer(Color.LightCyan, Color.DarkCyan, angle, style, Color.DarkCyan, outlineWidth); }
/// <summary> /// Creates a new instance of a Gradient Pattern using the specified colors and angle /// </summary> /// <param name="startColor">The start color</param> /// <param name="endColor">The end color</param> /// <param name="angle">The direction of the gradient, measured in degrees clockwise from the x-axis</param> /// <param name="style">The type of gradient to use</param> /// <param name="outlineColor">The color to use for the border symbolizer</param> /// <param name="outlineWidth">The width of the line to use for the border symbolizer</param> public PolygonSymbolizer(Color startColor, Color endColor, double angle, GradientType style, Color outlineColor, double outlineWidth) { _patterns = new CopyList <IPattern>(); _patterns.Add(new GradientPattern(startColor, endColor, angle, style)); OutlineSymbolizer = new LineSymbolizer(outlineColor, outlineWidth); }
static extern bool gimp_edit_blend(Int32 drawable_ID, BlendMode blend_mode, LayerModeEffects paint_mode, GradientType gradient_type, double opacity, double offset, RepeatMode repeat, bool reverse, bool supersample, int max_depth, double threshold, bool dither, double x1, double y1, double x2, double y2);
public Gradient(GradientType type, int Angle) : this(type) { this.Rotation = Angle; }
public static void DrawTab(Graphics g, Rectangle r, Corners corner, GradientType gradient, Color darkColor, Color lightColor, Color edgeColor, bool closed) { //dims Point[] points; GraphicsPath path; Region Region; LinearGradientBrush linearBrush; Brush brush = null; Pen pen; r.Inflate(- 1, - 1); //set brushes switch (gradient) { case GradientType.Flat: brush = new SolidBrush(darkColor); break; case GradientType.Linear: brush = new LinearGradientBrush(r, darkColor, lightColor, LinearGradientMode.Vertical); break; case GradientType.Bell: linearBrush = new LinearGradientBrush(r, darkColor, lightColor, LinearGradientMode.Vertical); linearBrush.SetSigmaBellShape((float) (0.17F), (float) (0.67F)); brush = linearBrush; break; } pen = new pen(edgeColor, 1); //generic points points = new Point[12] {new Point(r.Left, r.Bottom), new Point(r.Left, r.Bottom - bshift), new Point(r.Left, r.Top + bshift), new Point(r.Left, r.Top), new Point(r.Left + bshift, r.Top), new Point(r.Right - bshift, r.Top), new Point(r.Right, r.Top), new Point(r.Right, r.Top + bshift), new Point(r.Right, r.Bottom - bshift), new Point(r.Right, r.Bottom), new Point(r.Right - bshift, r.Bottom), new Point(r.Left + bshift, r.Bottom)}; path = new GraphicsPath(); switch (corner) { case Corners.LeftBottom: path.AddLine(points[3], points[1]); path.AddBezier(points[1], points[0], points[0], points[11]); path.AddLine(points[11], points[9]); path.AddLine(points[9], points[6]); path.AddLine(points[6], points[3]); Region = new Region(path); g.FillRegion(brush, Region); g.DrawLine(pen, points[3], points[1]); g.DrawBezier(pen, points[1], points[0], points[0], points[11]); g.DrawLine(pen, points[11], points[9]); g.DrawLine(pen, points[9], points[6]); if (closed) { g.DrawLine(pen, points[6], points[3]); } break; case Corners.LeftTop: path.AddLine(points[0], points[2]); path.AddBezier(points[2], points[3], points[3], points[4]); path.AddLine(points[4], points[6]); path.AddLine(points[6], points[9]); path.AddLine(points[9], points[0]); Region = new Region(path); g.FillRegion(brush, Region); g.DrawLine(pen, points[0], points[2]); g.DrawBezier(pen, points[2], points[3], points[3], points[4]); g.DrawLine(pen, points[4], points[6]); g.DrawLine(pen, points[6], points[9]); if (closed) { g.DrawLine(pen, points[9], points[0]); } break; case Corners.Bottom: path.AddLine(points[1], points[3]); path.AddBezier(points[1], points[0], points[0], points[11]); path.AddLine(points[11], points[10]); path.AddBezier(points[10], points[9], points[9], points[8]); path.AddLine(points[8], points[6]); path.AddLine(points[6], points[3]); Region = new Region(path); g.FillRegion(brush, Region); g.DrawLine(pen, points[1], points[3]); g.DrawBezier(pen, points[1], points[0], points[0], points[11]); g.DrawLine(pen, points[11], points[10]); g.DrawBezier(pen, points[10], points[9], points[9], points[8]); g.DrawLine(pen, points[8], points[6]); if (closed) { g.DrawLine(pen, points[6], points[3]); } break; case Corners.Top: path.AddLine(points[0], points[2]); path.AddBezier(points[2], points[3], points[3], points[4]); path.AddLine(points[4], points[5]); path.AddBezier(points[5], points[6], points[6], points[7]); path.AddLine(points[7], points[9]); path.AddLine(points[9], points[0]); Region = new Region(path); g.FillRegion(brush, Region); g.DrawLine(pen, points[0], points[2]); g.DrawBezier(pen, points[2], points[3], points[3], points[4]); g.DrawLine(pen, points[4], points[5]); g.DrawBezier(pen, points[5], points[6], points[6], points[7]); g.DrawLine(pen, points[7], points[9]); if (closed) { g.DrawLine(pen, points[9], points[0]); } break; case Corners.RightBottom: path.AddLine(points[3], points[0]); path.AddLine(points[0], points[10]); path.AddBezier(points[10], points[9], points[9], points[8]); path.AddLine(points[8], points[6]); path.AddLine(points[6], points[3]); Region = new Region(path); g.FillRegion(brush, Region); g.DrawLine(pen, points[3], points[0]); g.DrawLine(pen, points[0], points[10]); g.DrawBezier(pen, points[10], points[9], points[9], points[8]); g.DrawLine(pen, points[8], points[6]); if (closed) { g.DrawLine(pen, points[6], points[3]); } break; case Corners.RightTop: path.AddLine(points[0], points[3]); path.AddLine(points[3], points[5]); path.AddBezier(points[5], points[6], points[6], points[7]); path.AddLine(points[7], points[9]); path.AddLine(points[9], points[0]); Region = new Region(path); g.FillRegion(brush, Region); g.DrawLine(pen, points[0], points[3]); g.DrawLine(pen, points[3], points[5]); g.DrawBezier(pen, points[5], points[6], points[6], points[7]); g.DrawLine(pen, points[7], points[9]); if (closed) { g.DrawLine(pen, points[9], points[0]); } break; } }
public GradientInfo(GradientType gradientType, bool alphaOnly) { this.gradientType = gradientType; this.alphaOnly = alphaOnly; }
public Gradient(GradientType type, int offsetX, int offsetY) : this(type) { this.OffsetX = offsetX; this.OffsetY = offsetY; }
/// <summary> /// Creates a new instance of a Gradient Pattern using the specified colors and angle /// </summary> /// <param name="startColor">The start color</param> /// <param name="endColor">The end color</param> /// <param name="angle">The direction of the gradient</param> /// <param name="style">The type of gradient to use</param> /// <param name="outlineColor">The color to use for the border symbolizer</param> /// <param name="outlineWidth">The width of the line to use for the border symbolizer</param> public PolygonCategory(Color startColor, Color endColor, double angle, GradientType style, Color outlineColor, double outlineWidth) { Symbolizer = new PolygonSymbolizer(startColor, endColor, angle, style, outlineColor, outlineWidth); SelectionSymbolizer = new PolygonSymbolizer(Color.LightCyan, Color.DarkCyan, angle, style, Color.DarkCyan, outlineWidth); }
public void Load(RectangleShape shape, XmlNode element) { UnitsManager unitMng = new UnitsManager(); XmlNode node; // Load shading definition node = element.SelectSingleNode("Shading"); if (node != null) { this.gradientType = (GradientType)Convert.ToInt32(node.Attributes["Type"].Value); } // Load axial cords node = element.SelectSingleNode("AxialCoords"); if (node != null) { float x = (float)Convert.ToDouble(node.Attributes["FromX"].Value); float y = (float)Convert.ToDouble(node.Attributes["FromY"].Value); this.Point1 = new PointF(x, y); x = (float)Convert.ToDouble(node.Attributes["ToX"].Value); y = (float)Convert.ToDouble(node.Attributes["ToY"].Value); this.Point2 = new PointF(x, y); } // Load function node = element.SelectSingleNode("Function"); if (node != null) { this.functionType = Convert.ToInt32(node.Attributes["Type"]); } // Load color node = element.SelectSingleNode("Color"); if (node != null) { int r = Convert.ToInt32(node.Attributes["FromR"].Value); int g = Convert.ToInt32(node.Attributes["FromG"].Value); int b = Convert.ToInt32(node.Attributes["FromB"].Value); this.Color1 = Color.FromArgb(r, g, b); r = Convert.ToInt32(node.Attributes["ToR"].Value); g = Convert.ToInt32(node.Attributes["ToG"].Value); b = Convert.ToInt32(node.Attributes["ToB"].Value); this.Color2 = Color.FromArgb(r, g, b); } //Load gradient definition node = element.SelectSingleNode("GradientDefinition"); if(node != null) { this.Angle = (float)Convert.ToDouble(node.Attributes["Angle"].Value); this.BlendPosition1 = (float)Convert.ToDouble(node.Attributes["BlendPosition1"].Value); this.BlendPosition2 = (float)Convert.ToDouble(node.Attributes["BlendPosition2"].Value); } }
/// <summary> /// Initializes a new instance of the <see cref="GradientBackground"/> class. /// </summary> /// <param name="borderColor">The gradient border color.</param> /// <param name="gradientStartColor">The gradient start color.</param> /// <param name="gradientEndColor">The gradient end color.</param> /// <param name="roundCornerRadius">The gradient round corner radius.</param> /// <param name="borderWidth">The gradient border width.</param> /// <param name="type">The gradient type.</param> /// <param name="innerBorderColor">The gradient inner border color.</param> /// <param name="innerBorderWidth">The gradient inner border width.</param> public GradientBackground(Color borderColor, Color gradientStartColor, Color gradientEndColor, int roundCornerRadius, int borderWidth, GradientType type, Color innerBorderColor, int innerBorderWidth) { this.borderColor = borderColor; this.gradientStartColor = gradientStartColor; this.gradientEndColor = gradientEndColor; this.roundCornerRadius = roundCornerRadius; this.borderWidth = borderWidth; this.type = type; this.innerBorderColor = innerBorderColor; this.innerBorderWidth = innerBorderWidth; }
public void EditBlend(BlendMode blend_mode, LayerModeEffects paint_mode, GradientType gradient_type, double opacity, double offset, RepeatMode repeat, bool reverse, bool supersample, int max_depth, double threshold, bool dither, double x1, double y1, double x2, double y2) { if (!gimp_edit_blend(ID, blend_mode, paint_mode, gradient_type, opacity, offset, repeat, reverse, supersample, max_depth, threshold, dither, x1, y1, x2, y2)) { throw new GimpSharpException(); } }
/// <summary> /// Creates a new instance of a Gradient Pattern using the specified colors and angle /// </summary> /// <param name="startColor">The start color</param> /// <param name="endColor">The end color</param> /// <param name="angle">The direction of the gradient, measured in degrees clockwise from the x-axis</param> /// <param name="style">The type of gradient to use</param> /// <param name="outlineColor">The color to use for the border symbolizer</param> /// <param name="outlineWidth">The width of the line to use for the border symbolizer</param> public PolygonSymbolizer(Color startColor, Color endColor, double angle, GradientType style, Color outlineColor, double outlineWidth) { _patterns = new CopyList<IPattern>(); _patterns.Add(new GradientPattern(startColor, endColor, angle, style)); OutlineSymbolizer = new LineSymbolizer(outlineColor, outlineWidth); }