public void Execute(IGameObject gameObject1, IGameObject gameObject2) { Koopa2 koopa = (Koopa2)gameObject1; if (koopa.State.GetType() == typeof(KoopaSideDeathState)) { return; } Goomba2 goomba = (Goomba2)gameObject2; if (!goomba.Alive) { return; } if (koopa.State.GetType() == typeof(KoopaDeadState) && koopa.Velocity.X != GameUtilities.StationaryVelocity) { ScoringSystem.Player1Score.AddPointsForEnemyHitByShell(gameObject1); goomba.Terminate("LEFT"); return; } koopa.Location = new Vector2(koopa.Location.X - GameUtilities.SinglePixel, koopa.Location.Y); koopa.ChangeDirection(); goomba.ChangeDirection(); }
public void Execute(IGameObject gameObject1, IGameObject gameObject2) { IMario mario = (IMario)gameObject1; Goomba2 goomba = (Goomba2)gameObject2; if (mario.State.MarioShape == MarioState.MarioShapeEnums.Dead || mario.IsProtected || !goomba.Alive) { return; } int marioPreY = (int)(mario.Destination.Y - (mario.Velocity.Y - GameUtilities.SinglePixel)); if (marioPreY + mario.Destination.Height < gameObject2.Destination.Y) { ICollisionCommand TopCommand = new MarioGoombaCollisionTop(); TopCommand.Execute(gameObject1, gameObject2); return; } else if (marioPreY > gameObject2.Destination.Y + gameObject2.Destination.Height) { ICollisionCommand BottomCommand = new MarioGoombaCollisionBottom(); BottomCommand.Execute(gameObject1, gameObject2); return; } if (goomba.Alive) { if (mario.State.IsStar == true) { ScoringSystem.PlayerScore(mario.Player).AddPointsForSpecialGoombaHit(gameObject2); goomba.Terminate("RIGHT"); } else { goomba.ChangeDirection(); switch (mario.State.MarioShape) { case MarioState.MarioShapeEnums.Small: mario.State.Terminated(); break; case MarioState.MarioShapeEnums.Big: mario.IsProtected = true; GameUtilities.GameObjectManager.MarioTransition(mario.State.MarioShape, MarioState.MarioShapeEnums.Small, mario); SoundManager.Instance.PlayPipeSound(); break; case MarioState.MarioShapeEnums.Fire: mario.IsProtected = true; GameUtilities.GameObjectManager.MarioTransition(mario.State.MarioShape, MarioState.MarioShapeEnums.Small, mario); SoundManager.Instance.PlayPipeSound(); break; } } } }
public void Execute(IGameObject gameObject1, IGameObject gameObject2) { FireBallProjectile fireBall = (FireBallProjectile)gameObject1; Goomba2 enemy = (Goomba2)gameObject2; if (!enemy.Alive) { return; } if (enemy.State.GetType() != typeof(GoombaDeadState)) { fireBall.Terminate(); ScoringSystem.AddPointsForFireballGoombaHit(gameObject2, fireBall.InitiatingPlayer); enemy.Terminate("LEFT"); SoundManager.Instance.PlayKickSound(); } }