internal void ShowAllQuestUI(Action <QuestUIResponse> callback) { C.QuestManager_ShowAllUI( mServices.AsHandle(), InternalQuestUICallback, Callbacks.ToIntPtr <QuestUIResponse>(callback, QuestUIResponse.FromPointer)); }
internal IEnumerable <NativeQuest> Data() { return(PInvokeUtilities.ToEnumerable <NativeQuest>( C.QuestManager_FetchListResponse_GetData_Length(SelfPtr()), index => new NativeQuest( C.QuestManager_FetchListResponse_GetData_GetElement(SelfPtr(), index)))); }
internal void Accept(NativeQuest quest, Action <AcceptResponse> callback) { C.QuestManager_Accept( mServices.AsHandle(), quest.AsPointer(), InternalAcceptCallback, Callbacks.ToIntPtr <AcceptResponse>(callback, AcceptResponse.FromPointer)); }
internal NativeQuest Data() { if (!RequestSucceeded()) { return(null); } return(new NativeQuest(C.QuestManager_FetchResponse_GetData(SelfPtr()))); }
internal void Fetch(Types.DataSource source, string questId, Action <FetchResponse> callback) { C.QuestManager_Fetch( mServices.AsHandle(), source, questId, InternalFetchCallback, Callbacks.ToIntPtr <FetchResponse>(callback, FetchResponse.FromPointer)); }
internal void ShowQuestUI(NativeQuest quest, Action <QuestUIResponse> callback) { C.QuestManager_ShowUI( mServices.AsHandle(), quest.AsPointer(), InternalQuestUICallback, Callbacks.ToIntPtr <QuestUIResponse>( callback, QuestUIResponse.FromPointer)); }
internal NativeQuest AcceptedQuest() { if (!RequestSucceeded()) { return(null); } return(new NativeQuest(C.QuestManager_AcceptResponse_GetAcceptedQuest(SelfPtr()))); }
internal void ClaimMilestone(NativeQuestMilestone milestone, Action <ClaimMilestoneResponse> callback) { C.QuestManager_ClaimMilestone( mServices.AsHandle(), milestone.AsPointer(), InternalClaimMilestoneCallback, Callbacks.ToIntPtr <ClaimMilestoneResponse>( callback, ClaimMilestoneResponse.FromPointer)); }
internal void FetchList(Types.DataSource source, int fetchFlags, Action <FetchListResponse> callback) { C.QuestManager_FetchList( mServices.AsHandle(), source, fetchFlags, InternalFetchListCallback, Callbacks.ToIntPtr <FetchListResponse>(callback, FetchListResponse.FromPointer)); }
internal NativeQuest Quest() { if (!RequestSucceeded()) { return(null); } var quest = new NativeQuest(C.QuestManager_ClaimMilestoneResponse_GetQuest(SelfPtr())); if (quest.Valid()) { return(quest); } else { quest.Dispose(); return(null); } }
internal NativeQuestMilestone MilestoneToClaim() { if (!RequestSucceeded()) { return(null); } var milestone = new NativeQuestMilestone( C.QuestManager_QuestUIResponse_GetMilestoneToClaim(SelfPtr())); if (milestone.Valid()) { return(milestone); } else { milestone.Dispose(); return(null); } }
internal NativeQuest AcceptedQuest() { if (!RequestSucceeded()) { return(null); } var quest = new NativeQuest( C.QuestManager_QuestUIResponse_GetAcceptedQuest(SelfPtr())); if (quest.Valid()) { return(quest); } else { quest.Dispose(); return(null); } }
internal Status.UIStatus RequestStatus() { return(C.QuestManager_QuestUIResponse_GetStatus(SelfPtr())); }
internal Status.ResponseStatus ResponseStatus() { return(C.QuestManager_FetchListResponse_GetStatus(SelfPtr())); }
internal Status.QuestClaimMilestoneStatus ResponseStatus() { return(C.QuestManager_ClaimMilestoneResponse_GetStatus(SelfPtr())); }
protected override void CallDispose(HandleRef selfPointer) { C.QuestManager_QuestUIResponse_Dispose(selfPointer); }
internal Status.QuestAcceptStatus ResponseStatus() { return(C.QuestManager_AcceptResponse_GetStatus(SelfPtr())); }