/// <summary> /// 取得得分 /// </summary> /// <param name="hit">目標物件</param> /// <returns></returns> public static Evaluation GetScore(float positton) { if (Perfect.IsInTolerance(positton)) { return(Perfect); } else if (Great.IsInTolerance(positton)) { return(Great); } else if (Good.IsInTolerance(positton)) { return(Good); } else { return(Bad); } }