private void ItemCollapsed(Godot.TreeItem item) { ClassOwner.ItemCollapsed?.Invoke(item); }
private void MultiSelected(Godot.TreeItem item, int column, bool selected) { ClassOwner.MultiSelected?.Invoke(item, column, selected); }
private void ButtonPressed(Godot.TreeItem item, int column, int id) { ClassOwner.ButtonPressed?.Invoke(item, column, id); }