public void OnTriggerEnter2D(Collider2D col) { if (col.gameObject.tag == "Goal") // check if trigger is a goal { if (col.gameObject.name == "LeftGoal") // if left goal { // update score text gameScript.AddScoreRight(); } else if (col.gameObject.name == "RightGoal") { // update score gameScript.AddScoreLeft(); } // reset players and ball ResetGameField(); } }