private void SetBatActivTrue(Goblin goblin, Vector2 spawnPoint) { goblin.Init(_target); goblin.gameObject.SetActive(true); goblin.gameObject.transform.position = spawnPoint; }
private void SetBatActivTrue(Goblin goblin, Vector2 spawnPoint) { goblin.Init(_target); goblin.gameObject.SetActive(true); goblin.gameObject.transform.position = spawnPoint; }