예제 #1
0
 // Start is called before the first frame update
 void Start()
 {
     Gs2D     = GetComponentInParent <Goatscript2D>();
     GRB2D    = GetComponentInParent <Rigidbody2D>();
     player   = GameObject.FindGameObjectWithTag("Player");
     PM       = player.GetComponent <PlayerMovement>();
     Goatbody = GetComponentInChildren <GameObject>();
 }
예제 #2
0
    void Start()
    {
        Health    = FullHealth;
        Levelname = 1;
        A         = GetComponent <Animator>();


        PM = GetComponent <PlayerMovement>();

        Rb2D = GetComponentInChildren <Rigidbody2D>();
        Goat = GameObject.FindGameObjectWithTag("Goat");


        GS2D = Goat.GetComponent <Goatscript2D>();
    }