public void BE_Back() { Go_diary.SetActive(true); Go_setting.SetActive(true); Go_back.SetActive(false); Camera.main.cullingMask = culling; }
public void BE_Diary() { Go_diary.SetActive(false); Go_setting.SetActive(false); Go_back.SetActive(true); culling = Camera.main.cullingMask; Camera.main.cullingMask = (1 << 9); }