public ChessBoard() { int i, j; for (i = 0; i < 15; i++) { for (j = 0; j < 15; j++) { Board[i, j] = new GoBang_Lib.Chess(GoBang_Lib.Type.Empety, 0, false, i, j); } } if (chesses_oder != null) { chesses_oder.Clear(); } }
public UserControl_ChessButton(GoBang_Lib.Chess chess_lib) { InitializeComponent(); Chess_control = chess_lib; }