/// <summary> /// Update the user interface (potentially creating new widgets and windows). /// First automatically create the user interface if it has not yet been /// initialized. Can only be called in the main thread: use `awake("update")' to /// trigger an update of the user interface from another thread. /// </summary> public static void Update() { Gmsh_Warp.GmshFltkUpdate(ref Gmsh._staticreff); Gmsh.CheckException(MethodBase.GetCurrentMethod().MethodHandle); }