void Start() { gmgr = this; Data.Init(); PrefabService.Init(); GalaxyCreator.CreateGalaxy(); LoadScene(); Turner.TimeTrigger += TurnUpdate; Turner.GoStream(); }
void Awake() { DontDestroyOnLoad(gameObject); if (gmgr == null) { gmgr = this; } else { Destroy(gameObject); } }
void Start() { gmgr = GameObject.Find("GMGR").GetComponent <Gmgr>(); textGo = transform.GetChild(0).gameObject.GetComponent <Text>(); elapsedTime = transform.GetChild(1).GetChild(0).gameObject.GetComponent <Text>(); }