// callbacks protected void OnBegin(Glu.PrimitiveType type) { // ASSERT type == TRIANGLE if (type != Glu.PrimitiveType.Triangles) { // Console.WriteLine ("ERROR: NOT TRIANGLES TYPE (type={0})", type); } if (BeginEv != null) { BeginEv(this, type); } }
static void verboseBegin(Tesselator <Vertex> tess, Glu.PrimitiveType type) { Console.WriteLine("BEGIN:" + type); }