private IEnumerator ButtonClick(int choice) { sound.PlayOneShot(click, globals.op.option_sound); yield return(new WaitForSeconds(click.length)); if (choice == 1) { globals.NextLevel = "_S_MENU"; SceneManager.LoadScene("_Scenes/_S_MENU"); } else if (choice == 9) { globals.Delete_Player(); globals.Reset_Player(); } else if (choice == 10) { GoalsScript goals = globalObj.GetComponent <GoalsScript>(); goals.Delete_Goals(); goals.Reset_Goals(); } }