private void HandleOnEnemyKilled(string enemyName) { var givenExperience = GlobalValues.GetEnemyExeprience(enemyName); LevelController.AddExperience(givenExperience); }
private void HandleOnEnemyKilled(string enemyName) { var givenExperience = GlobalValues.GetEnemyExeprience(enemyName); LevelController.AddExperience(givenExperience); }