예제 #1
0
        public static void HandleStorefrontRequestCatalogRealm(WorldSession session, ClientStorefrontRequestCatalog storefrontRequest)
        {
            // Packet order below, for reference and implementation

            // 0x096D - Account inventory

            // 0x0974 - Server Account Item Cooldowns (Boom Box!)

            // 0x0968 - Entitlements

            // 0x097F - Account Tier (Basic/Signature)

            // 0x0966 - SetAccountCurrencyAmounts

            // 0x096F - Weekly Omnibit progress

            // 0x096E - Daily Rewards packet
            // 0x078F - Claim Reward Button

            // 0x0981 - Unknown

            // Store packets
            // 0x0988 - Store catalogue categories 
            // 0x098B - Store catalogue offer grouips + offers
            // 0x0987 - Store catalogue finalised message
            GlobalStorefrontManager.HandleCatalogRequest(session);
        }
예제 #2
0
        private static void Main()
        {
            Directory.SetCurrentDirectory(Path.GetDirectoryName(Assembly.GetEntryAssembly().Location));

            Console.Title = Title;
            log.Info("Initialising...");

            ConfigurationManager <WorldServerConfiguration> .Initialise("WorldServer.json");

            DatabaseManager.Initialise(ConfigurationManager <WorldServerConfiguration> .Config.Database);

            DisableManager.Instance.Initialise();

            GameTableManager.Initialise();
            MapManager.Initialise();
            SearchManager.Initialise();
            EntityManager.Initialise();
            EntityCommandManager.Initialise();
            GlobalMovementManager.Initialise();

            AssetManager.Initialise();
            PrerequisiteManager.Initialise();
            GlobalSpellManager.Initialise();
            GlobalQuestManager.Initialise();
            ServerManager.Initialise();

            ResidenceManager.Initialise();
            GlobalStorefrontManager.Initialise();

            // make sure the assigned realm id in the configuration file exists in the database
            RealmId = ConfigurationManager <WorldServerConfiguration> .Config.RealmId;
            if (ServerManager.Servers.All(s => s.Model.Id != RealmId))
            {
                throw new ConfigurationException($"Realm id {RealmId} in configuration file doesn't exist in the database!");
            }

            MessageManager.Initialise();
            SocialManager.Initialise();
            CommandManager.Initialise();
            NetworkManager <WorldSession> .Initialise(ConfigurationManager <WorldServerConfiguration> .Config.Network);

            WorldManager.Initialise(lastTick =>
            {
                NetworkManager <WorldSession> .Update(lastTick);
                MapManager.Update(lastTick);
                ResidenceManager.Update(lastTick);
                BuybackManager.Update(lastTick);
                GlobalQuestManager.Update(lastTick);
            });

            using (WorldServerEmbeddedWebServer.Initialise())
            {
                log.Info("Ready!");

                while (true)
                {
                    Console.Write(">> ");
                    string line = Console.ReadLine();
                    if (!CommandManager.HandleCommand(new ConsoleCommandContext(), line, false))
                    {
                        Console.WriteLine("Invalid command");
                    }
                }
            }
        }