public void EventEnd(EventWorld world, TwitchChat mod) { if (Main.netMode == NetmodeID.Server) // Server { NetMessage.BroadcastChatMessage(NetworkText.FromKey(LanguageManager.Instance.GetTextValue(EndString)), StartColor); } else if (Main.netMode == NetmodeID.SinglePlayer) // Single Player { Main.NewText(Language.GetTextValue(LanguageManager.Instance.GetTextValue(EndString)), StartColor); } GlobalSpawnOverride.EndOverride(); GlobalSpawnOverride.DisablePoolOverride(); GlobalSpawnOverride.DisableItemPool(); if (Type == InvasionType.Invasion) { Main.invasionSize = 0; Main.invasionSizeStart = Main.invasionSize; Main.invasionProgress = 0; Main.invasionX = Main.spawnTileX; Main.invasionProgressIcon = 0; Main.invasionProgressWave = 0; Main.invasionProgressMax = Main.invasionSizeStart; Main.invasionWarn = 0; Main.invasionType = 0; Main.invasionDelay = 0; numPlayers = 0; } OnEnd(); if (Main.netMode == 2) { ModPacket netMessage = mod.GetPacket(); netMessage.Write((byte)NetPacketType.EventEnded); netMessage.Write(GetType().Name); netMessage.Send(); } }