예제 #1
0
    // Update is called once per frame
    //void Update () {

    //}

    public static void ClearCandy()
    {
        PlayerPrefs.DeleteAll();
        GlobalParameters.clear();
    }
예제 #2
0
 public static void ClearItem()
 {
     Debug.Log("ClearItem");
     GlobalParameters.clear();
     PlayerPrefs.DeleteAll();
 }