private void SetupNewChoosingPhase(bool claimPrize) { if (claimPrize) { GlobalHandler.ActivePlayerClaimPrize(activeQuestion); } GlobalHandler.DeactivatePlayers(); questions.Remove(activeQuestion); activeQuestionButton.SetActive(false); activeQuestionButton = null; activeQuestion = null; activePhase = Phase.CHOOSING; anim.Play("QuestionSlideOut"); }