예제 #1
0
    public void KillerDie()
    {
        CharacterObject.Die();
        bool IsByPlayerWill = false;

        GlobalGameState.LeaveGame(IsByPlayerWill);
    }
예제 #2
0
    public void LeaveGame()
    {
        bool IsByPlayerWill = true;

        GlobalGameState.LeaveGame(IsByPlayerWill);
    }