private void Start() { setGlasstype.SetActive(false); // FindObjectOfType<GuideManager>().setrecheck(false); mCreateDimestions = FindObjectOfType <CreateDimentions>(); mglassmanagement = FindObjectOfType <GlassManageMent>(); mgameManagement = FindObjectOfType <GameManageMentControll>(); mgameManagement.SetGlassisAdded(false); }
void Start() { mglassmanager = FindObjectOfType <GlassManageMent>(); mguidemanager = FindObjectOfType <GuideManager>(); }
private void Awake() { mglassmanagement = FindObjectOfType <GlassManageMent>(); }
private void Awake() { mGlassManageMent = FindObjectOfType <GlassManageMent>(); msecondraycast = FindObjectOfType <SecondRayCastDetection>(); }
private void Start() { mglassmanager = FindObjectOfType <GlassManageMent>(); CaluculateBoundrysize(); }
private void Awake() { mglassmanager = FindObjectOfType <GlassManageMent>(); mspawnControl = FindObjectOfType <SpawnGlassScript>(); }
private void Awake() { mglassManagement = FindObjectOfType <GlassManageMent>(); mglassManagementcontroll = FindObjectOfType <GameManageMentControll>(); }