예제 #1
0
 private void Start()
 {
     setGlasstype.SetActive(false);
     //     FindObjectOfType<GuideManager>().setrecheck(false);
     mCreateDimestions = FindObjectOfType <CreateDimentions>();
     mglassmanagement  = FindObjectOfType <GlassManageMent>();
     mgameManagement   = FindObjectOfType <GameManageMentControll>();
     mgameManagement.SetGlassisAdded(false);
 }
 void Start()
 {
     mglassmanager = FindObjectOfType <GlassManageMent>();
     mguidemanager = FindObjectOfType <GuideManager>();
 }
예제 #3
0
 private void Awake()
 {
     mglassmanagement = FindObjectOfType <GlassManageMent>();
 }
 private void Awake()
 {
     mGlassManageMent = FindObjectOfType <GlassManageMent>();
     msecondraycast   = FindObjectOfType <SecondRayCastDetection>();
 }
예제 #5
0
 private void Start()
 {
     mglassmanager = FindObjectOfType <GlassManageMent>();
     CaluculateBoundrysize();
 }
예제 #6
0
 private void Awake()
 {
     mglassmanager = FindObjectOfType <GlassManageMent>();
     mspawnControl = FindObjectOfType <SpawnGlassScript>();
 }
예제 #7
0
 private void Awake()
 {
     mglassManagement         = FindObjectOfType <GlassManageMent>();
     mglassManagementcontroll = FindObjectOfType <GameManageMentControll>();
 }