/** * Sets the models various rotation angles then renders the model. */ public void render(Entity entityIn, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, float p_78088_6_, float scale) { GlStateManager.disableRescaleNormal(); GlStateManager.disableCull(); this.field_187061_b.render(scale); this.field_187060_a.render(scale); }