public void VertexAttribPointer(uint indx, int size, GlType type, GlBoolean normalized, int stride, IntPtr ptr) { NativeGl.glVertexAttribPointer(indx, size, (uint)type, (byte)normalized, stride, ptr); }
public void VertexAttribPointer(uint indx, int size, GlType type, GlBoolean normalized, int stride) { this.VertexAttribPointer(indx, size, type, normalized, stride, IntPtr.Zero); }