// Update is called once per frame void Update() { // Mouse pointer section if (Input.GetMouseButtonDown(0) && GiveActionPlayers.Count == 0 && !BusPassengerPanel.activeSelf) { // Position of mouse pointer Vector3 pos = main.ScreenToWorldPoint(Input.mousePosition); RaycastHit2D hit = Physics2D.Raycast(pos, Vector2.zero); if (hit.transform != null) { CardObject cardSelected = hit.transform.gameObject.GetComponent <CardObject>(); if (cardSelected.CardInfo != null) { Debug.Log("Selected card: " + cardSelected.CardInfo.ToString()); if (!cardSelected.Turned) { cardSelected.TurnCard(); if (cardSelected.Type == CardType.BusRide) { //Bus CardsActiveOnBus.Add(cardSelected); // display the turned card DisplayCard(cardSelected.CardInfo); // handle drawing bus cards if (cardSelected.CardInfo.Value >= 10 || cardSelected.CardInfo.Value == 1) { // they drink var drinkCounter = 0; foreach (var card in CardsActiveOnBus) { // TODO move the draw new card when turning to the card object class. // Use public method to draw the card from singleton card.CardInfo = DrawCard(Deck); card.TurnCard(); drinkCounter++; } var playersToDrink = new StringBuilder(); foreach (var p in PlayersOnBus) { playersToDrink.Append(p.Name + ", "); } playersToDrink.Append("skal drikke " + drinkCounter + " tåre"); CardsActiveOnBus = new List <CardObject>(); ActionText.GetComponent <Text>().text = playersToDrink.ToString(); } } else { //guitar var actionTaken = CheckCardActionGuitar(cardSelected.CardInfo, cardSelected.Type, cardSelected.Sips); DisplayCard(cardSelected.CardInfo); if (!actionTaken) { // draw new card cardSelected.CardInfo = DrawCard(Deck); cardSelected.TurnCard(); } else { if (GiveActionPlayers.Count > 0) { GiveActionPlayers.OrderBy(pair => pair.Player.Name); // set active selection panel GivePanel.SetActive(true); // fill dropdown var dropDown = GivePanel.GetComponentInChildren <Dropdown>(); List <string> playerNames = Players.Select(p => p.Name).ToList(); dropDown.ClearOptions(); dropDown.AddOptions(playerNames); SetActionPair(); } } } } } } } }