private void UpdateGiftAvailableCount() { OnlineGiftAvailableCount = 0; CombatGiftAvailableCount = 0; LevelGiftAvailableCount = 0; MajorPlayer player = PlayerManager.GetInstance().MajorPlayer; List <GiftItem> onlineGiftItemList = OnlineGiftView.GetInstance().OnlineGiftItemList; int playerOnlineTime = (int)player.onlineTime; foreach (GiftItem onlineGiftItem in onlineGiftItemList) { KGiftData onlineGiftData = onlineGiftItem.GiftData; if (player.rewardData != null && player.rewardData[onlineGiftData.nID] != null) { bool isReward = player.rewardData[onlineGiftData.nID]; if (!isReward && onlineGiftData.nOnlineTime * 60 - playerOnlineTime <= 0) { ++OnlineGiftAvailableCount; } } } List <GiftItem> levelGiftItemList = GiftHallView.GetInstance().LevelGiftItemList; foreach (GiftItem levelGiftItem in levelGiftItemList) { KGiftData levelGiftData = levelGiftItem.GiftData; if (player.rewardData != null && player.rewardData[levelGiftData.nID] != null) { bool isReward = player.rewardData[levelGiftData.nID]; if (!isReward && levelGiftData.nLevelLimit - player.levelCurrent <= 0) { ++LevelGiftAvailableCount; } } } List <GiftItem> combatGiftItemList = GiftHallView.GetInstance().CombatGiftItemList; foreach (GiftItem combatGiftItem in combatGiftItemList) { KGiftData combatGiftData = combatGiftItem.GiftData; if (player.rewardData != null && player.rewardData[combatGiftData.nID] != null) { bool isReward = player.rewardData[combatGiftData.nID]; if (!isReward && combatGiftData.nCombatLimit - player.combat <= 0) { ++CombatGiftAvailableCount; } } } }
protected override void Init() { //viewGo.transform.position = new Vector3(0f,0f,viewGo.transform.position.z); SetViewPosition(ViewPosition.TopRight); //uiPanel.transform.localPosition = new Vector3(0,0,0); uiPanel.transform.localPosition = new Vector3(-150, -95, 0); //uiPanel.transform.localScale = new Vector3(0.5f,0.5f,1f); EventDispatcher.GameWorld.Regist(ControllerCommand.LOAD_MINI_MAP, OnLoadMap); EventDispatcher.GameWorld.Regist(ControllerCommand.UPDATE_MINI_MAP, OnUpdateMiniMap); UIEventListener.Get(ImageButtonFu.gameObject).onClick += GiftHallView.GetInstance().Open; //UIEventListener.Get(FindGameObject("Input")).onSubmit += OnSubmitHandler; }
private object OnPlayerLevelUp(params object[] objs) { byte level = (byte)objs[0]; MajorPlayer player = PlayerManager.GetInstance().MajorPlayer; player.levelCurrent = level; if (level >= 14) { MissionFollowView.GetInstance().DestroyObject(); MissionFollowListView.GetInstance(); } GiftHallView.GetInstance().UpdateUIOnDataChanged(); return(null); }
private void UpdatePlayerGiftBagData(int levelCurrent, int combat, int onlineTime, RemoteTable rewardData) { MajorPlayer player = PlayerManager.GetInstance().MajorPlayer; player.levelCurrent = levelCurrent; //当前等级 player.combat = combat; //战力 player.onlineTime = (float)onlineTime / 10; //1s为单位 foreach (KeyValuePair <object, object> item in rewardData.dictKV) { Int32 key = (Int32)item.Key; RemoteBool value = item.Value as RemoteBool; player.rewardData[key] = value.GetBool(); //key=reward tab ID value = isGained } GiftItem.curCountingGiftItem = null; OnlineGiftView.GetInstance().UpdateUIOnDataChanged(); GiftHallView.GetInstance().UpdateUIOnDataChanged(); }