public TransitionActorListCommand(Game game) { Game = game; if (game == Game.OcarinaOfTime) { NewTransitionActor = ActorSpawnFactory.OcarinaTransitionActors; } else if (game == Game.MajorasMask) { NewTransitionActor = ActorSpawnFactory.MaskTransitionActors; } }
public ActorList(Game game, SegmentAddress addr, int actors) { Address = addr; this.actors = actors; if (game == Game.OcarinaOfTime) { NewActor = ActorSpawnFactory.OcarinaActors; NewTransitionActor = ActorSpawnFactory.OcarinaTransitionActors; } else if (game == Game.MajorasMask) { NewActor = ActorSpawnFactory.MaskActors; NewTransitionActor = ActorSpawnFactory.MaskTransitionActors; } }