public async Task <GetChessPiecePossibleMovesResponse> GetAvailableMoves( int currentX, int currentY, ChessPieceKind chessPieceKind) { var request = new GetChessPiecePossibleMovesRequest( new ChessboardPositionDto(currentX, currentY), chessPieceKind); return(await mediator.Send(request)); }
public ChessboardState TestPieceMoveValidation(ChessPieceKind chessPieceKind, ChessboardState initialState) { var currentPosition = initialState.GetCurrentPosition(); var request = new GetChessPiecePossibleMovesRequest(currentPosition, chessPieceKind); var result = HandleRequest(request); Assert.That(result.CurrentPosition, Is.EqualTo(currentPosition)); return(ChessboardState.CreateFromMoves(result.CurrentPosition, result.PossibleMoves)); }
private static GetChessPiecePossibleMovesResponse HandleRequest(GetChessPiecePossibleMovesRequest request) { var handler = CreateHandler(); return(handler.Handle(request, CancellationToken.None).Result); }