예제 #1
0
 public void OnShow(GetChallengeRank data, int _rank)
 {
     _Name.text  = data.name;
     _Level.text = data.level.ToString();
     _Coin.text  = data.robcoins.ToString();
     _Rank.text  = _rank.ToString() + ".";
 }
예제 #2
0
    public void OnShow(GetChallengeRank data, int _rank, int gid)
    {
        if (data == null)
        {
            return;
        }
        _gid = gid;

        if (data.name == Core.Data.playerManager.NickName)
        {
            _Name.text = "[87cefa]" + data.name;
        }
        else
        {
            _Name.text = data.name;
        }
        _Level.text    = data.level.ToString();
        _VipLevel.text = data.vip.ToString();
        if (_rank == 1)
        {
            _Rank.text = string.Format("[ff0000]" + Core.Data.stringManager.getString(20090), _rank.ToString());
        }
        else if (_rank == 2)
        {
            _Rank.text = string.Format("[ff6600]" + Core.Data.stringManager.getString(20090), _rank.ToString());
        }
        else if (_rank == 3)
        {
            _Rank.text = string.Format("[ffd200]" + Core.Data.stringManager.getString(20090), _rank.ToString());
        }
        else
        {
            _Rank.text = string.Format(Core.Data.stringManager.getString(20090), _rank.ToString());
        }

        SetVip(data.vip);
    }
예제 #3
0
    public void ShowFirst()
    {
        GetChallengeRank data = FinalTrialMgr.GetInstance()._FinalTrialData.m_GetChallengeRank;

        if (data == null)
        {
            FinalTrialMgr.GetInstance().SendFirstRansMsg();
            return;
        }

        MonsterData config = Core.Data.monManager.getMonsterByNum(data.firstRole.roleNum);

        if (config == null)
        {
            RED.LogWarning("final trial manager monster can not find  " + config.ID);
            return;
        }

        for (int i = 0; i < m_txtName.Length; i++)
        {
            m_txtName[i].text = data.name;
        }
        ShowCharactor(data.firstRole.roleNum, (MonsterAttribute)data.firstRole.roleAttr, (data.firstRole.roleLots == 1));
    }