예제 #1
0
    protected override void FixedUpdate()
    {
        GetAnimator.SetBool("IsGround", groundChecker.IsGround);
        GetAnimator.SetFloat("VelocityY", Rigid.velocity.y);

        base.FixedUpdate();
    }
예제 #2
0
    private void FixedUpdate()
    {
        isGround = CheckGround();
        GetAnimator.SetBool("IsGround", isGround);

        Move(horizontal);

        float vY = Rigid.velocity.y;

        GetAnimator.SetFloat("VelocityY", vY);
    }