private void OnGestureRecognized(object sender, GestureEventArgs e) { SetGestureLabel(e.GestureName); switch (e.GestureName) { case "MouseClick": System.Media.SystemSounds.Asterisk.Play(); Gesture = "Mouse Click"; w8.DoMouseLeftClick(); break; case "MouseDown": System.Media.SystemSounds.Asterisk.Play(); Gesture = "Mouse Down"; w8.DoMouseLeftClickDown(); break; case "MouseUp": System.Media.SystemSounds.Asterisk.Play(); Gesture = "Mouse Up"; w8.DoMouseLeftClickUp(); break; case "ScrollDown": Gesture = "Scroll Down"; w8.DoMouseScroll(false); break; case "ScrollUp": Gesture = "Scroll Up"; w8.DoMouseScroll(true); break; case "WaveLeft": Gesture = "Wave Left"; w8.OpenStartMenu(); break; case "SwipeLeft": if (swipeCheck) { Gesture = "Swipe Left"; w8.ChangeTabBackward(); this.swipeCheck = false; this.swipeTimer.Start(); } break; case "SwipeRight": if (swipeCheck) { Gesture = "Swipe Right"; w8.ChangeTabForward(); this.swipeCheck = false; this.swipeTimer.Start(); } break; case "HandtoEar": System.Media.SystemSounds.Beep.Play(); w8.VolumeUp(); Gesture = "HandtoEar"; this.volumeTimer.Start(); this.checkVolume = true; break; case "VolumeUp": Gesture = "Volume Up"; w8.VolumeUp(); this.volumeTimer.Stop(); this.volumeTimer.Start(); break; case "VolumeDown": Gesture = "Volume Down"; w8.VolumeDown(); this.volumeTimer.Stop(); this.volumeTimer.Start(); break; default: return; break; } gestureController.clearAllProgress(); }
private void OnGestureRecognized(object sender, GestureEventArgs e) { switch (e.GestureName) { case "MouseClick": System.Media.SystemSounds.Beep.Play(); Gesture = "Mouse Click"; w8.DoMouseLeftClick(); break; case "MouseDown": System.Media.SystemSounds.Beep.Play(); Gesture = "Mouse Down"; w8.DoMouseLeftClickDown(); break; case "MouseUp": System.Media.SystemSounds.Asterisk.Play(); Gesture = "Mouse Up"; w8.DoMouseLeftClickUp(); break; case "Menu": Gesture = "Menu"; break; case "WaveRight": Gesture = "Wave Right"; break; case "WaveLeft": Gesture = "Wave Left"; w8.OpenStartMenu(); break; case "JoinedHands": Gesture = "Joined Hands"; break; case "SwipeLeft": if (swipeCheck) { Gesture = "Swipe Left"; w8.ChangeTabBackward(); this.swipeCheck = false; this.swipeTimer.Start(); } break; case "SwipeRight": if (swipeCheck) { Gesture = "Swipe Right"; w8.ChangeTabForward(); this.swipeCheck = false; this.swipeTimer.Start(); } break; case "SwipeUp": Gesture = "Swipe Up"; break; case "SwipeDown": Gesture = "Swipe Down"; break; case "ZoomIn": Gesture = "Zoom In"; w8.ZoomIn(); break; case "ZoomOut": Gesture = "Zoom Out"; w8.ZoomOut(); break; case "HandtoEar": Gesture = "HandtoEar"; break; default: break; } gestureController.clearAllProgress(); }