// Use this for initialization void Start() { obj = GameObject.Find("Global"); obj2 = GameObject.Find("Gerenciador"); script4 = (GerenciadorMissao)obj2.GetComponent(typeof(GerenciadorMissao)); script = (Missao)obj2.GetComponent (typeof(Missao)); }
// Use this for initialization void Start() { avatarBody = gameObject.transform.GetChild(0).GetComponent<Image>(); avatarWeapon = gameObject.transform.GetChild(1).GetComponent<Image>(); avatarPet = gameObject.transform.GetChild(2).GetComponent<Image>(); script4 = (GerenciadorMissao)obj.GetComponent(typeof(GerenciadorMissao)); }
void Start() { if(PlayerPrefs.HasKey ("SaveNomePersonagem1")||PlayerPrefs.HasKey ("SaveNomePersonagem2") ||PlayerPrefs.HasKey ("SaveNomePersonagem3")){ //Load: }else{ //NewGame: EscHeroi.SetActive(false); //SelecionarSave.SetActive(true); CriarPersonagem.SetActive(true); } obj = GameObject.Find("GerencBut"); MenuInf = (VisionBarraInf)obj.GetComponent (typeof(VisionBarraInf)); script3 = (LeitorArquivo)gameObject.GetComponent (typeof(LeitorArquivo)); script4 = (GerenciadorMissao)gameObject.GetComponent (typeof(GerenciadorMissao)); qData = (QuestDatabase)questDatabase.GetComponent(typeof(QuestDatabase)); startingVariables (); setingStartingMissionsTXT (); }
// Use this for initialization void Start() { obj = GameObject.Find ("Gerenciador"); obj2 = GameObject.Find ("BagImage"); obj3 = GameObject.Find("Global"); obj4 = GameObject.Find("QuestDatabase"); //log = (LogScript)obj.GetComponent(typeof(LogScript)); criarPersonagem = (CriarPersonagem)obj3.GetComponent(typeof(CriarPersonagem)); reader = (LeitorArquivo)obj.GetComponent(typeof(LeitorArquivo)); qData = (QuestDatabase)obj4.GetComponent(typeof(QuestDatabase)); script4 = (GerenciadorMissao)obj.GetComponent (typeof(GerenciadorMissao)); questScript = (Missao)obj.GetComponent (typeof(Missao)); inventory = (Inventory)obj2.GetComponent (typeof(Inventory)); setSlotScripts[0] = (SetSlotScript)GameObject.Find("SlotWeapon").GetComponent(typeof(SetSlotScript)); setSlotScripts[1] = (SetSlotScript)GameObject.Find("SlotArmor").GetComponent(typeof(SetSlotScript)); setSlotScripts[2] = (SetSlotScript)GameObject.Find("SlotTrinket").GetComponent(typeof(SetSlotScript)); setSlotScripts[3] = (SetSlotScript)GameObject.Find("SlotPet").GetComponent(typeof(SetSlotScript)); }
void Start() { obj = GameObject.Find ("Gerenciador"); script = (Missao)obj.GetComponent(typeof(Missao)); script4 = (GerenciadorMissao)obj.GetComponent(typeof(GerenciadorMissao)); text = GetComponent<Text> (); item = new Item(); }
void Start() { Debug.Log ("W"+Screen.width); Debug.Log ("H"+Screen.height); obj = GameObject.Find("ItemDatabase"); obj4 = GameObject.Find("Gerenciador"); database = (ItemDatabase) obj.GetComponent(typeof (ItemDatabase)); script4 = (GerenciadorMissao)obj4.GetComponent(typeof(GerenciadorMissao)); missao = (Missao)obj4.GetComponent(typeof(Missao)); //log = (LogScript)obj4.GetComponent(typeof(LogScript)); googleManager = (GooglePlayManager)obj4.GetComponent(typeof(GooglePlayManager)); int SlotAmmount = 0; for (int i = 0; i < 30; i++) {; Slots.Add(this.transform.GetChild(i).gameObject); Items.Add(new Item()); } }
void Start() { obj2 = GameObject.Find("BagImage"); obj4 = GameObject.Find("Gerenciador"); inventory = (Inventory)obj2.GetComponent(typeof(Inventory)); script4 = (GerenciadorMissao)obj4.GetComponent(typeof(GerenciadorMissao)); missao = (Missao)obj4.GetComponent(typeof(Missao)); item = new Item(); temp = new Item(); }
// Use this for initialization void Start() { obj4 = GameObject.Find("Gerenciador"); script4 = (GerenciadorMissao)obj4.GetComponent(typeof(GerenciadorMissao)); items.Add(new Item("Armor", 0, "Common", 1, "", "Store", Item.ItemType.Armor)); items.Add(new Item("Weapon", 1, "Common", 1, "", "Store", Item.ItemType.Weapon)); items.Add(new Item("Armor1", 2, "Common", 5, "", "Store", Item.ItemType.Armor)); items.Add(new Item("Trinket", 3, "Common", 0, "Ghost", "Teste", Item.ItemType.Trinket)); items.Add(new Item("Weapon1", 4, "Common", 5, "", "Store", Item.ItemType.Weapon)); items.Add(new Item("Chest", 5, "Common", 1, "", "Drop", Item.ItemType.Chest)); items.Add(new Item("DropArmor", 6, "Common", 1, "", "Drop", Item.ItemType.Armor)); items.Add(new Item("DropArmor", 7, "Common", 1, "One", "Drop", Item.ItemType.Armor)); items.Add(new Item("DropArmor", 8, "Legendary", 1, "One", "Drop", Item.ItemType.Armor)); items.Add(new Item("DropWeapon", 9, "Common", 1, "", "Drop", Item.ItemType.Weapon)); items.Add(new Item("DropWeapon", 10, "Common", 1, "One", "Drop", Item.ItemType.Weapon)); items.Add(new Item("DropWeapon", 11, "Legendary", 1, "One", "Drop", Item.ItemType.Weapon)); items.Add(new Item("DropTrinket", 12, "Common", 1, "One", "Drop", Item.ItemType.Trinket)); items.Add(new Item("DropTrinket", 13, "Common", 1, "Two", "Drop", Item.ItemType.Trinket)); items.Add(new Item("DropTrinket", 14, "Common", 1, "Three", "Drop", Item.ItemType.Trinket)); items.Add(new Item("Egg", 15, "Common", 1, "", "Store", Item.ItemType.Egg)); items.Add(new Item("blurr", 16, "Common", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("blurr", 17, "Common", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("blurr", 18, "Rare", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("blurr", 19, "Rare", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("blurr", 20, "Super Rare", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("blurr", 21, "Super Rare", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("blurr", 22, "Legendary", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Slerp", 23, "Common", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Slerp", 24, "Common", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Slerp", 25, "Rare", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Slerp", 26, "Rare", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Slerp", 27, "Super Rare", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Slerp", 28, "Super Rare", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Slerp", 29, "Legendary", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Chest", 30, "Common", 5, "", "Drop", Item.ItemType.Chest)); items.Add(new Item("Chest", 31, "Common", 10, "", "Drop", Item.ItemType.Chest)); items.Add(new Item("Chest", 32, "Common", 15, "", "Drop", Item.ItemType.Chest)); items.Add(new Item("Chest", 33, "Common", 20, "", "Drop", Item.ItemType.Chest)); items.Add(new Item("Chest", 34, "Common", 25, "", "Drop", Item.ItemType.Chest)); items.Add(new Item("Chest", 35, "Common", 30, "", "Drop", Item.ItemType.Chest)); items.Add(new Item("DropArmor", 36, "Common", 2, "", "Drop", Item.ItemType.Armor)); items.Add(new Item("DropArmor", 37, "Common", 2, "One", "Drop", Item.ItemType.Armor)); items.Add(new Item("DropArmor", 38, "Legendary", 2, "One", "Drop", Item.ItemType.Armor)); items.Add(new Item("DropWeapon", 39, "Common", 2, "", "Drop", Item.ItemType.Weapon)); items.Add(new Item("DropWeapon", 40, "Common", 2, "One", "Drop", Item.ItemType.Weapon)); items.Add(new Item("DropWeapon", 41, "Legendary", 2, "One", "Drop", Item.ItemType.Weapon)); items.Add(new Item("DropTrinket", 42, "Common", 2, "One", "Drop", Item.ItemType.Trinket)); items.Add(new Item("DropTrinket", 43, "Common", 2, "Two", "Drop", Item.ItemType.Trinket)); items.Add(new Item("DropTrinket", 44, "Common", 2, "Three", "Drop", Item.ItemType.Trinket)); items.Add(new Item("DropArmor", 45, "Common", 3, "", "Drop", Item.ItemType.Armor)); items.Add(new Item("DropArmor", 46, "Common", 3, "One", "Drop", Item.ItemType.Armor)); items.Add(new Item("DropArmor", 47, "Legendary", 3, "One", "Drop", Item.ItemType.Armor)); items.Add(new Item("DropWeapon", 48, "Common", 3, "", "Drop", Item.ItemType.Weapon)); items.Add(new Item("DropWeapon", 49, "Common", 3, "One", "Drop", Item.ItemType.Weapon)); items.Add(new Item("DropWeapon", 50, "Legendary", 3, "One", "Drop", Item.ItemType.Weapon)); items.Add(new Item("DropTrinket", 51, "Common", 3, "One", "Drop", Item.ItemType.Trinket)); items.Add(new Item("DropTrinket", 52, "Common", 3, "Two", "Drop", Item.ItemType.Trinket)); items.Add(new Item("DropTrinket", 53, "Common", 3, "Three", "Drop", Item.ItemType.Trinket)); items.Add(new Item("DropArmor", 54, "Common", 4, "", "Drop", Item.ItemType.Armor)); items.Add(new Item("DropArmor", 55, "Common", 4, "One", "Drop", Item.ItemType.Armor)); items.Add(new Item("DropArmor", 56, "Legendary", 4, "One", "Drop", Item.ItemType.Armor)); items.Add(new Item("DropWeapon", 57, "Common", 4, "", "Drop", Item.ItemType.Weapon)); items.Add(new Item("DropWeapon", 58, "Common", 4, "One", "Drop", Item.ItemType.Weapon)); items.Add(new Item("DropWeapon", 59, "Legendary", 4, "One", "Drop", Item.ItemType.Weapon)); items.Add(new Item("DropTrinket", 60, "Common", 4, "One", "Drop", Item.ItemType.Trinket)); items.Add(new Item("DropTrinket", 61, "Common", 4, "Two", "Drop", Item.ItemType.Trinket)); items.Add(new Item("DropTrinket", 62, "Common", 4, "Three", "Drop", Item.ItemType.Trinket)); items.Add(new Item("DropArmor1", 63, "Common", 5, "", "Drop", Item.ItemType.Armor)); items.Add(new Item("DropArmor1", 64, "Common", 5, "One", "Drop", Item.ItemType.Armor)); items.Add(new Item("DropArmor1", 65, "Legendary", 5, "One", "Drop", Item.ItemType.Armor)); items.Add(new Item("DropWeapon1", 66, "Common", 5, "", "Drop", Item.ItemType.Weapon)); items.Add(new Item("DropWeapon1", 67, "Common", 5, "One", "Drop", Item.ItemType.Weapon)); items.Add(new Item("DropWeapon1", 68, "Legendary", 5, "One", "Drop", Item.ItemType.Weapon)); items.Add(new Item("DropTrinket1", 69, "Common", 5, "One", "Drop", Item.ItemType.Trinket)); items.Add(new Item("DropTrinket1", 70, "Common", 5, "Two", "Drop", Item.ItemType.Trinket)); items.Add(new Item("DropTrinket1", 71, "Common", 5, "Three", "Drop", Item.ItemType.Trinket)); items.Add(new Item("Magical Sand Clock", 72, "Common", 1, "", "Drop", Item.ItemType.Trinket)); items.Add(new Item("Veranin", 73, "Common", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Veranin", 74, "Common", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Veranin", 75, "Rare", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Veranin", 76, "Rare", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Veranin", 77, "Super Rare", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Veranin", 78, "Super Rare", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Veranin", 79, "Legendary", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Yronnin", 80, "Common", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Yronnin", 81, "Common", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Yronnin", 82, "Rare", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Yronnin", 83, "Rare", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Yronnin", 84, "Super Rare", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Yronnin", 85, "Super Rare", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Yronnin", 86, "Legendary", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Revroc", 87, "Common", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Revroc", 88, "Common", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Revroc", 89, "Rare", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Revroc", 90, "Rare", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Revroc", 91, "Super Rare", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Revroc", 92, "Super Rare", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Revroc", 93, "Legendary", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Flamiuxx", 94, "Common", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Flamiuxx", 95, "Common", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Flamiuxx", 96, "Rare", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Flamiuxx", 97, "Rare", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Flamiuxx", 98, "Super Rare", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Flamiuxx", 99, "Super Rare", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Flamiuxx", 100, "Legendary", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Felixx", 101, "Common", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Felixx", 102, "Common", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Felixx", 103, "Rare", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Felixx", 104, "Rare", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Felixx", 105, "Super Rare", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Felixx", 106, "Super Rare", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Felixx", 107, "Legendary", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Artikus", 108, "Common", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Artikus", 109, "Common", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Artikus", 110, "Rare", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Artikus", 111, "Rare", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Artikus", 112, "Super Rare", 3, "", "Store", Item.ItemType.Pet)); items.Add(new Item("Artikus", 113, "Super Rare", 3, "One", "Store", Item.ItemType.Pet)); items.Add(new Item("Artikus", 114, "Legendary", 3, "One", "Store", Item.ItemType.Pet)); }
// Use this for initialization void Start() { obj = GameObject.Find("BagImage"); obj4 = GameObject.Find("Gerenciador"); obj5 = GameObject.Find("ItemDatabase"); script4 = (GerenciadorMissao)obj4.GetComponent(typeof(GerenciadorMissao)); inventory = (Inventory)obj.GetComponent(typeof(Inventory)); database = (ItemDatabase)obj5.GetComponent(typeof(ItemDatabase)); //log = (LogScript)obj4.GetComponent(typeof(LogScript)); setSlotScripts[0] = (SetSlotScript)GameObject.Find("SlotWeapon").GetComponent(typeof(SetSlotScript)); setSlotScripts[1] = (SetSlotScript)GameObject.Find("SlotArmor").GetComponent(typeof(SetSlotScript)); googleManager = (GooglePlayManager)obj4.GetComponent(typeof(GooglePlayManager)); BlacksmithWeapon = new Item(); BlacksmithArmor = new Item(); }
// Use this for initialization void Start() { script4 = (GerenciadorMissao)obj4.GetComponent(typeof(GerenciadorMissao)); database2 = (TalentDatabase)tDatabase.GetComponent(typeof(TalentDatabase)); questScript = (Missao)obj4.GetComponent(typeof(Missao)); }
// Use this for initialization void Start() { obj = GameObject.Find("ItemDatabase"); obj2 = GameObject.Find("BagImage"); obj4 = GameObject.Find("Gerenciador"); database = (ItemDatabase)obj.GetComponent(typeof(ItemDatabase)); inventory = (Inventory)obj2.GetComponent(typeof(Inventory)); script4 = (GerenciadorMissao)obj4.GetComponent(typeof(GerenciadorMissao)); missao = (Missao)obj4.GetComponent(typeof(Missao)); itemImage = gameObject.transform.GetChild(0).GetComponent<Image>(); setSlotScripts[0] = (SetSlotScript)GameObject.Find("SlotWeapon").GetComponent(typeof(SetSlotScript)); setSlotScripts[1] = (SetSlotScript)GameObject.Find("SlotArmor").GetComponent(typeof(SetSlotScript)); setSlotScripts[2] = (SetSlotScript)GameObject.Find("SlotTrinket").GetComponent(typeof(SetSlotScript)); setSlotScripts[3] = (SetSlotScript)GameObject.Find("SlotPet").GetComponent(typeof(SetSlotScript)); }
// Use this for initialization void Start() { obj = GameObject.Find ("Gerenciador"); gmissao = (GerenciadorMissao)obj.GetComponent(typeof(GerenciadorMissao)); text = GetComponent<Text> (); }
// Use this for initialization void Start() { tManager = (TalentManager)obj8.GetComponent(typeof(TalentManager)); script4 = (GerenciadorMissao)obj4.GetComponent(typeof(GerenciadorMissao)); questScript = (Missao)obj4.GetComponent(typeof(Missao)); }
// Use this for initialization void Start() { PlayGamesPlatform.Activate(); script4 = (GerenciadorMissao)gameObject.GetComponent(typeof(GerenciadorMissao)); }
// Use this for initialization void Start() { script4 = (GerenciadorMissao)gameObject.GetComponent(typeof(GerenciadorMissao)); quests = (Missao)gameObject.GetComponent(typeof(Missao)); try { msg = PlayerPrefs.GetString("PlayerLog"); } catch { PlayerPrefs.SetString("PlayerLog", msg); } }